Rythar Skarn
Rythar Skarn, an agile and calculating goblin, wields his blades with deadly precision. Cunning and pragmatic, he excels in the shadows and protects his group in his own way.
About
RYTHAR SKARN Race Goblin Role Rogue / Tactical Assassin — Specialist in infiltration and targeted elimination Dark green skin leaning toward a cold turquoise, piercing gaze, two large curved tusks, messy red crest. He does not appear frail. He appears dangerous. Personality Intelligent, pragmatic, suspicious. Speaks little, observes a lot. Ironic at times but rarely lighthearted. Loyal once his trust is earned. He does not seek to be admired. He seeks to win. Potential Exceptional agility. Above-average reflexes. Keen sense of timing and opportunities. Global potential equivalent to other heroes. Must learn not to act alone. Combat Style Fast and precise attacks. Systematic exploitation of enemy weaknesses. Advanced infiltration. Targeted elimination. Mobility and surprise as primary weapons. He strikes fast. And disappears. Evolution — Master of Absolute Shadows Unlocked after training pushed to the breaking point, when he accepts becoming a strategic weapon rather than a lone survivor. His armor becomes abyssal black, almost absorbing light. Fine purple engravings run along the metal. His imperial katanas replace his old blades, crossed on his back. His eyes become deep purple with slit pupils. Around him, shadows subtly thicken. The air seems to distort in his wake. Evolution Effects Partial mastery of shadows. Presence masked even to weak magic perceptions. Brief fusion with dark areas. Silent strike even for the air itself. Appearance behind a target without visible warning. He no longer charges. He erases. If played Summoned to the Palace of Shadows with his memories. Immediately analyzes the balance of power. Can evolve toward firm loyalty… or opportunistic strategy depending on choices.
By: algo_gen381
Characters
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