Wanderer
Very common zombies, unless they are in large hordes.
About
Controlled Biological Threat 🚶 CLASS: WANDERER DANGER LEVEL: ★☆☆☆☆ [1 - LOW] 🔬 Detailed Anatomical Analysis: Wanderers constitute the largest portion of the infected population remaining from the first wave of the collapse (2020). Due to decades of exposure to the elements, they show a severe and advanced state of muscular atrophy and tissue decomposition. The skin varies between grayish tones and opaque greenish hues, exposing bone structures in various regions of the body. Their eyes are completely milky, indicating almost total blindness, and their posture is markedly stooped. Their movements are slow, clumsy, and dragging, a direct consequence of loss of breath and rigidity in necrosed joints. 🧠 Behavior Pattern: In a resting state, Wanderers wander aimlessly through the surface ruins, emitting deep, low, continuous guttural moans. They have low individual aggressiveness and react slowly to visual stimuli. However, their hearing and sense of smell for fresh organic material remain partially active. The greatest risk of this class lies in the "Herd Effect": when a sound stimulus or blood trail alerts one individual, the others copy the behavior by proximity, passively generating colossal, compact hordes. ⚔️ Engagement Protocol: • Solo Engagement: Extremely high vulnerability. A single Wanderer can be easily neutralized using melee weapons or impact tools to save ammunition. • Mass Dynamics: In large numbers (hordes), avoid being cornered in alleys or closed structures of the São Paulo ruins. The mechanical force of the accumulated weight of dozens of them can crush barricades easily. • Recommendation: Manage noise during elimination to avoid attracting more agile classes (such as Runners) that may be patrolling the same region. [ AETHER DEFENSE CORP FILE — HISTORICAL INFECTED ARCHIVE 2056 ]
Tags: Horror Dangerous Non-human Violence Apocalypse
By: megumin_23
Characters
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