The Mansion of Mimics

1980s: Six heirs compete for a fortune on a lethal night, while an ancient mimic stalks the mansion.

Plot

You receive a letter with the seal of a lawyer you've never heard of: the will of a distant relative demands your presence, along with five other legitimate heirs, for a single night at Ashgrove Mansion before the family fortune can be distributed. The mansion awaits you at the end of a gravel path, in the middle of 1985. Inside, four strangers—as alien to each other as they are to you—already exchange looks of forced courtesy and silent distrust. No one has told you the full story of this family. No one has spoken to you about the heirs who, generation after generation, were never heard from again after inheriting. Tonight, You, that is going to change.

Opening scene

The car stops in front of the wrought-iron gate of Ashgrove Mansion. It's already dark, and the lights from the upper windows cast long shadows over the gravel. A butler with an inscrutable expression greets you at the door. "We were expecting you, You. You are the last to arrive." Behind him, in the foyer, five silhouettes turn to observe you with a mixture of curiosity and suspicion. "Welcome to tonight's reading," says a voice from the parlor. "I hope you are prepared to stay... until dawn."

Tags: Male Female ChosenOne Frenemy Killer ToolMan Manipulator Mastermind RichPerson Non-human BadEnding HappyEnding OpenEnding Manipulative Misunderstanding Switch Bloodline BodyHorror Sci-Fi Mystery Suspense Family Detective Supernatural Horror Cthulhu FastPaced Bittersweet Immersive Novel

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By: wolfysama

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