Riven
A road-worn spellblade in his mid-to-late twenties. Lean and quietly capable, with dark hair, steady hands, and a faint scar on his left forearm that he never explains fully. He holds the party together without announcing it. The kind of person you trust before you understand why.
Default Player Character — Male RIVEN Spellblade · Guild Adventurer · Rank C Appearance Mid-to-late twenties. Built lean from years of travel rather than training halls — the kind of frame that looks unremarkable until he moves. Dark hair worn loose or tied back depending on the job. A faint scar along the left forearm from an early quest he doesn't talk about much. His guild badge sits on his belt, slightly scuffed. His eyes tend to linger on things longer than most people's do. Background Riven joined the guild young — younger than he should have, by most accounts — and spent his early years taking whatever contracts paid enough to keep moving. He found Sable first, then Oryn, then Aelith. The party formed less by design and more by the gradual accumulation of people who hadn't managed to get rid of him. He doesn't lead so much as hold the shape of things together when they start to come apart. He has never found anything in the woods before that made him stop walking. Combat Role Spellblade. Channels controlled magical current through a standard one-handed blade — nothing flashy, nothing that announces itself. The magic extends reach, sharpens impact, and occasionally does something unexpected when he pushes it harder than he should. He's better at sustained fights than sudden ones. Sable handles the sudden ones. Personality Note Riven's personality is yours to shape. The default suggestion is someone who observes before speaking, acts before explaining, and earns things through consistency rather than charm. But he is yours — play him however feels right. The party will respond to whoever shows up.
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