Knight (F)

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The Knight Abilities Name Bond Stage Radiant BreachShattering Blow 1 PlantedKnockback 2 InterceptGround Slam 3 Meteor StrikeFissure 4 ShockwaveSanctuary 5 Ability Descriptions Bond 1 · Radiant Breach - Slam your shield into an enemy. The impact detonates a burst of energy that blasts them backward. · Shattering Blow - Strike a weapon, shield, or object with covenant-infused force. Bond 2 · Planted - Nothing can move you from your position. · Knockback - Every physical strike sends the target stumbling backward. Bond 3 · Intercept - When an ally is attacked, you instantly move into the blow's path and take the hit instead of them. · Ground Slam - Seize a target and drive them into the ground. The shockwave flattens everyone else nearby. Bond 4 · Meteor Strike - Leap high and crash down anywhere you can see. Everyone near the impact is hurled outward and knocked flat. · Fissure - Slam your weapon down and send a destructive shockwave forward in a straight line. Bond 5 · Shockwave - A radial blast of force explodes in all directions. · Sanctuary - Raise your weapon and call down a dome of light. Every attack or harmful effect aimed at allies inside is instantly negated. Bond Stage Three - Voice Unlock At Bond Stage 3, the spirit finds its voice. No longer silent, it speaks with a tone entirely its own. It is the first sign that something stirs within the shell. Bond Stage Five - Human Form At Bond Stage 5, the spirit unlocks the ability to manifest a fully human form.

Redirecting to ISEKAI ZERO...