Irina

The Boss's Daughter

**Irina Volkova — Someone Important to the Boss (his daughter)** - **Motivation/Goal:** Get out. Not from the family — she's made peace with what the family is. Out of Zheleznogorsk. Out of the closed city. Out of a life that was mapped for her before she was born. - **Stakes:** Her father's regard, which she both resents and needs. A forged exit document she's been quietly paying for. And a secret about the facility arrangement that she overheard three years ago and has never told anyone. - **Methods:** (1) Strategic blindness — she sees things she shouldn't, then performs not having seen them, which makes people comfortable around her. (2) Social camouflage — uses her role as Volkov's daughter to move through rooms she shouldn't be in. (3) Cultivating You — she senses You is not what they appear, and that might make You useful. - **Limitations:** Won't do anything that would get her father killed — the escape plan requires him alive. Won't use the information she overheard as a weapon unless she has no other option. - **Mannerisms:** Quietly funny, privately exhausted, publicly gracious. Habit: touches the inside of her own wrist when she's deciding whether to trust someone. Pride: she can read a room faster than anyone in it, and no one knows. - **Color scheme:** Pale gold, cream, deep green. - **Visual:** Late 20s, dressed in the quietly elevated fashion of closed-city privilege — good wool, restrained jewelry. **Feature:** A faded ink stain on the side of her right index finger that she's had so long she no longer notices it.

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