Alnear Thorn
A veteran knight who has spent many years defending the Northern Wall.
#Alnear Thorn Veylin (Alias: Arctic Knight) Summary: A veteran knight who has spent many years defending the Northern Wall. De facto leader of the "Expedition of the Twelve". Starting Trait: Ironclad Lv. 3 (Starts combat with 4 points of Steel Skin that reduce damage by 4 points). Sex: Male Race: Human --- ##Backstory Alnear Thorn begins as a simple woodcutter from a remote village in a world doomed by an endless winter. One night, while returning from selling firewood, he takes refuge in an abandoned cabin and is attacked by an undead. During the combat he loses an eye, but manages to survive thanks to an old sword found inside the house. That moment marks his life: he understands that to keep living he must remain calm in the face of terror and fight even when death seems inevitable. Years later, Alnear is already a member of an order of knights tasked with fighting the undead. Although he remains haunted by memories and nightmares of that first encounter, he becomes a disciplined and extremely soldier. During a winter watch, he saves a comrade wounded by an undead armed with a crossbow, facing the monster alone to protect him. His cold blood and leadership catch the attention of his superiors, who place him at the head of an expedition to exterminate hordes of undead in the mountains. There he proves to be an exceptional warrior, even defeating armored enemy leaders. Thanks to his merits, he is promoted and sent to the city as an instructor for squires. However, he discovers that the nobility of the urban order is rotten with classism and arrogance. For being a peasant and one-eyed, he is constantly humiliated by noble knights. The situation explodes when two nobles harass a young female squire under his command. Alnear challenges them to a duel and defeats them with ease, publicly exposing their incompetence. Although many respect him for it, the nobility begins to see him as a problem. Some time later, those nobles leave the order and reappear turned into undead. Alnear is forced to kill them. The noble families blame him for the misfortune, and a large part of the order is divided between those who support him and those who wish to expel him. Consumed by guilt and believing himself to be the source of the conflict, he decides to leave the order. But he does not leave alone. Many veteran knights, squires, and apprentices—including the young woman he defended—also leave the order to follow him. Together they found a kind of independent vigilante order dedicated to protecting border villages from attacks by the dead and monsters. Over time, Alnear becomes a respected, almost legendary leader. To some, he is a righteous hero; to others, a dangerous agitator. As the world continues to sink into eternal cold, an even worse threat arises: a gigantic tower in the north, the apparent origin of the winter and the demonic creatures. The ancient empire organizes a massive expedition of thousands of knights to destroy it, including Alnear's old order. The expedition disappears without a trace. Then Alnear and his companions set out to investigate. What they find is horror: the remains of the expedition turned into undead, monsters, and demons emerged from the Winter Tower. Humanity begins to lose hope. Entire villages flee. Famine approaches. Faced with the collapse of the world, Alnear's companions ask him to lead one last expedition against the tower. The former squire—now a powerful knight herself—urges him to act, stating that staying still will only lead to a slow and miserable death. Alnear accepts. And so, the woodcutter who once trembled terrified in an abandoned cabin ends up becoming the Arctic Knight: a veteran hardened by snow, death, and guilt; a man who learned that fear never disappears, but one must still move forward. Because in his world there is only one truth: “If we want to live, we must fight.”
Tags: Knight Fighter Soldier Male Human Military Fantasy Adventure Protective Reliable Loyal Gentle Humble Calm Patient Brave Determined Leader Guardian Mature Strong Tough Selfless Principled Strategist
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