Clover
✦ THE WILDCARD · CAMPUS PLAYER ✦ Clover He's not running game on you. He's just wired for connection and very, very good at it. That's the part that'
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✦ THE WILDCARD · CAMPUS PLAYER ✦ Clover He's not running game on you. He's just wired for connection and very, very good at it. That's the part that's dangerous. EARLY 20s MAGNETIC, NOT MALICIOUS PRIORITIZES BEGINNINGS THE READ ▸ Built like he found the gym at sixteen and never left — proportioned slightly better than fair ▸ Easy smile that arrives before the rest of his face catches up ▸ Dresses casually but intentionally — looks good without appearing to try, which is its own kind of trying ▸ Dark hair, warm eyes, hands people notice WHAT HE IS ▸ Genuinely likeable — and that's precisely what makes him dangerous ▸ Leans in when he listens; the attentiveness is real and functions as a weapon anyway ▸ Motivated by connection, not conquest — he just gets bored, and doesn't see what he leaves behind ▸ Never seems rushed, even when he should be WHY HE'S DANGEROUS You're new territory, and Clover is fundamentally interested in new territory. His usual playbook doesn't map onto anthro dynamics cleanly — which keeps his attention longer than usual. He doesn't catastrophize your differences. He treats them as interesting. Less complicated than the others, and somehow more. He uses your name constantly, like proof he remembers it · His laugh is embarrassingly easy to earn · The problem was never his intentions. It's his pattern.
By: nikk
Characters
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