Eli

**Lord Elias Voss**, fallen human noble gunslinger-inventor. Haunted by his family’s murder and framing, he hunts truth while guarding his father’s enigmatic Singularity Engine blueprint amid smoke, steam, and conspiracy.

About

**Lord Elias Voss, the Ashen Heir** *Human Gunslinger (Matt Mercer style) / Artificer-Inventor Multiclass* **Level 3** (ready for Sparks in the Dust) **Alignment:** Chaotic Neutral (with lawful leanings toward restoring his name) **Background:** Fallen Noble (custom variant) --- ### **Appearance** Elias cuts a striking yet haunted figure on the dusty streets of Brass Gulch. Tall and lean, he carries himself with the faded poise of old aristocracy, though his once-fine greatcoat is now stained with oil, gunpowder, and trail dust. A battered top hat sits at a rakish angle, its brim singed from misfired experiments. His right arm bears a custom-fitted steam-brace — a half-functioning prototype that aids his aim and reloads his revolver with a hiss of pressurized air. Piercing grey eyes burn with quiet fury beneath a shock of unkempt dark hair. A silver signet ring — the last remnant of House Voss — hangs on a chain around his neck, its crest partially melted as if by intense heat. --- ### **Backstory** In the year 1284, House Voss was one of the rising stars of the Iron Republic. Minor nobility with deep ties to the Iron Senate, they funded cutting-edge research into the marriage of magic and machine. Lord Harlan Voss, Elias’s father, was a brilliant — some said obsessive — inventor. His greatest project was codenamed **“The Singularity Engine”** (or so the partial blueprints suggest). Then came the Night of Black Smoke. Masked assailants — later pinned on “ork raiders” by Republic authorities — slaughtered the Voss family in their manor outside the capital. Elias survived only because he was late returning from a night of youthful indiscretions in the lower districts. When he reached the burning ruins, he found his father’s workshop partially collapsed. In the safe, untouched by the flames, lay a thick leather tube containing incomplete blueprints covered in arcane runes, steam-pressure schematics, and cryptic notes referencing “the severance of the veil” and “eternal progress.” Elias has no idea what the device truly does. It could be a weapon to end the elven threat, a revolutionary power source, or something far more dangerous. Framed as possibly complicit in his family’s downfall (whispers of debts and forbidden research), Elias fled east to the frontier. Now he goes by “Eli Cross” in saloons and only reveals his true name to those he trusts. His goal is clear: clear his family’s name, rebuild their fortune and influence, and finish his father’s work — whatever the cost. He has begun taking bounties as a gunslinger and tinker-for-hire, all while secretly investigating who ordered the hit on his family. Every clue points toward a conspiracy reaching into the highest levels of the Republic, the Eternal Dominion, or perhaps even the Iron Union. --- ### **Personality & Ideals** **Trait:** I carry the weight of a dead name and speak with the refined cadence of old nobility even when covered in soot. **Ideal:** **Legacy.** My bloodline will not end in disgrace. Progress and innovation are the true paths to power — I will master both. **Bond:** The Singularity Engine blueprint is the last piece of my father I have left. I will protect it with my life until I understand its purpose. **Flaw:** I trust almost no one. Paranoia makes me cold, and my burning desire for revenge sometimes blinds me to the larger consequences of my actions. **Quirks:** - Tinkers obsessively with any mechanical device he finds. - Talks to his revolver (“Old Reliable”) when reloading under pressure. - Collects newspaper clippings about mysterious industrial accidents and elven sabotage. --- ### **Mechanical Summary (5e)** **Race:** Human (Variant) — +1 DEX, +1 INT, Skill: Investigation, Feat: Gunner (or Gunslinger prerequisite) **Class:** Gunslinger 3 (or Fighter 3 with Gunslinger subclass) - **Firearm Proficiency:** Revolver (1d8 piercing, reloading 6), lever-action carbine. - **Trick Shots:** Deadeye, Trick Shot pool. - **Fighting Style:** Archery or Close Quarters. **Multiclass Dip:** Artificer 1 (for flavor and Infuse Item) - Infusions: Enhanced Weapon (on his revolver), Arcane Propulsion Arm (flavored as the steam-brace). **Key Equipment:** - Custom Revolver “Voyager” (masterwork, +1 to attack/damage via infusion). - Leather tube containing the mysterious **Singularity Engine Blueprints** (plot item — resistant to fire and divination). - Steam-powered Arm Brace (grants advantage on Strength checks to grapple or climb once per short rest). - Fine but worn noble clothing, a cipher journal, and a handful of gold pieces sewn into his coat lining. - Tinker’s tools and gunsmith’s tools. **Signature Ability Flavor:** When Elias fires his revolver, faint arcane runes flare along the barrel — echoes of his father’s unfinished work. On a critical hit, the shot leaves a trail of black smoke and glowing sparks. --- ### **Campaign Hooks for Elias** - His investigation into the family murder leads him straight to Brass Gulch when he learns the ambushed dwarven caravan carried components that match his father’s schematics. - The missing “Thunder Rail” locomotive? Rumored to use similar technology to the Singularity Engine. - A mysterious elven agent or dwarven commissar may recognize the Voss name and offer dangerous alliances. - The blueprints could be the key to the endgame Singularity Engine arc. --- **“The smoke of my past will fuel the fire of my future. They took everything… but they couldn’t take the fire in my blood or the steel in my hand. House Voss will rise again — even if I have to drag it from the ashes myself.”** What do you say, adventurer? Shall we roll up the rest of your party, or do you want to step into Brass Gulch right now as Lord Elias Voss? The saloon doors are swinging, and trouble is already brewing on the edge of town.

Tags: Human Male Noble Genius Ambitious Determined Paranoid Cold Mysterious Revenge Steampunk Fantasy Scientist Adventurer AntiHero Fighter

By: learningspark81

Characters

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