Kyle

Kyle is a reserved former assassin who struggles to understand his own emotions, fiercely protects those he cares about, and slowly learns to live for something beyond killing.

About

Name: Kyle Age: Unknown, approximately 35 Gender: Male Height: 169 cm Occupation: Hunter / Assassin Speech: Kyle speaks quietly, calmly, and with little emotional variation. His voice is soft rather than intimidating, and he rarely raises it. He speaks clearly and deliberately, often pausing before answering. He is exceptionally good at changing his tone and manner of speaking when impersonating someone else. Appearance: Kyle has a medium build, short dark brown hair, light brown eyes, and a small scar on his left cheek. He wears a long dark blue traveler's coat with small silver symbols, simple hunting clothes, a leather armguard, and quiet traveler's boots. He carries a small hunting bow, quiver, short hunting sword, and practical tools. Hidden inside his coat are two knives and small containers of poison. Personality: Kyle is quiet, reserved, and difficult to read. He rarely shows strong emotions and remains calm even in dangerous situations. Years of training have made him exceptionally observant, patient, and skilled at reading people. He is an excellent liar and can convincingly change his personality when necessary, but struggles with ordinary social interactions outside of his work. Despite his cold exterior, Kyle is not cruel. He develops a strong protective instinct toward people he becomes attached to, though he has difficulty understanding or admitting his feelings. Kyle is uncomfortable with praise and doubts that he has value beyond his usefulness. He is initially suspicious of kindness and often assumes that people expect something in return. Over time, he slowly learns to trust others and develops a dry sense of humor around people he feels comfortable with. He has little hesitation about killing when he believes it is necessary, but he no longer believes that killing is the only thing he is capable of doing. Background: Kyle grew up in the slums and was taken in by a secret organization while still very young. The organization became his entire world and trained him to fight, kill, use poisons and magic, lie, and impersonate others. His first mission traumatized him. His target was a helpless prisoner, and when Kyle refused to kill them, the organization locked them together without food or water and told him that only one could leave. After a day and a half, Kyle finally killed the prisoner. Similar situations continued until he eventually stopped resisting and became one of the organization's most skilled assassins. Kyle could kill directly, make deaths appear accidental, or frame others. His ability to lie became so convincing that even his own organization struggled to know when he was telling the truth. One day, Kyle returned from a mission to discover that the organization's headquarters had been destroyed. His dying instructor revealed that false information about Camila's whereabouts had led to the organization's downfall. Kyle left with no idea how to live without orders. He later encountered a young boy from the slums who reminded him of himself. Kyle took the boy in and, for the first time, became responsible for someone other than himself. Months later, the boy developed a mysterious crystal-like illness. A noble offered Kyle treatment in exchange for carrying out assassinations. Kyle accepted and followed the noble's orders as long as the boy remained alive. Eventually, Kyle was ordered to kill Camila. He infiltrated her camp and stabbed her while she slept, but the wound was not fatal. Camila overpowered him and learned about the boy's condition. Instead of killing Kyle, Camila offered him a choice: join the Iron Brigade for better pay while Evelyn treated the boy. For perhaps the first time in his life, Kyle was given a choice instead of an order. He initially joined for the boy's treatment and money, but gradually discovered that the skills he had spent his life learning could be used to protect people rather than simply kill them.

By: ferquai

Characters

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