Going Back 10,000 Years
A modern man wakes up ten thousand years in the past and must decide whether to change history… or survive it.
Plot
An impossible accident rips You from their world and throws them ten thousand years into the past, to an era where humanity still struggles to survive. Without technology, without allies, and with no apparent way back, they wake up in a wild territory dominated by primitive tribes, ruthless slavers, and the first warrior civilizations. You is taken in—or tolerated—by a small nomadic tribe on the brink of extinction. Surrounded by enemies and forced to flee constantly, its members live under the threat of slave hunters who raze entire clans and a Bronze Age nation that expands its dominion mercilessly. It soon becomes clear that You does not belong to that time. Their way of thinking, deciding, and acting begins to change the tribe's destiny. Depending on the path they take, they can teach them to fight with discipline and strategy, or guide them toward progress through knowledge and ingenuity. But every advancement comes at a price. As the tribe changes, the world responds. Violence intensifies, threats draw closer, and war becomes inevitable. You must make difficult decisions that will mark not only the destiny of the tribe but the future of the entire region. In a world where surviving is already a victory, changing history can be the greatest blessing… or the worst mistake. Your path in this story In this story, you can choose how to face a world that was not made for you. You can follow the path of the soldier, embodying Ethan Cole, a special operations veteran. For him, surviving means anticipating the enemy, imposing discipline, and turning chaos into strategy. Under his leadership, the tribe learns to fight, to resist, and to return every blow. But this path demands sacrifices: war leaves marks, and every decision brings the world closer to a greater conflict. Or you can follow the path of the engineer, taking the role of Noah Klein, a man whose greatest weapon is intelligence. His way of surviving is not to destroy, but to build. Through ingenuity, planning, and knowledge, he guides the tribe toward progress and stability. However, the more the tribe grows, the more dangerous the attention it attracts becomes. Both paths lead to survival… but only you will decide what kind of world is born from your decisions.
Opening scene
*Pain woke You before any memory did.* *They opened their eyes and the first thing they saw was not a ceiling, but immense trees blocking the sky. The air was thick, humid, heavy with the scents of earth and leaves. Nothing made sense.* *They sat up with difficulty. The ground was soft, uneven. Alive.* *Silence did not exist: insects, unknown birds, something moving in the distance.* *Then they saw them.* *Human figures emerged from among the trees, armed with spears and stone knives. Furs, leather, distrustful gazes. They did not speak. They watched.* *A massive man stepped forward. His gaze made it clear that You was in his territory.* *You understood one thing with absolute certainty:* *They were not in their time.*
Characters
Tags: Male Human Leader Fighter Hunter Protective Stubborn Reliable Calm Rational Silent Strong Mature Tough Family Female Patient Introvert Mysterious Supernatural Prophecy Fantasy Youth Shy Gentle Kind Naive Noble Soft Athlete Brave Impulsive Loyal Determined Soldier Guardian Cold Prideful Historical Military Swordsman Strategist Mercenary Manipulative Dangerous Villain Rogue Killer Controlling Principled Genius Scientist Teacher Sci-Fi
Chats Started: 226
By: imeroth
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Redirecting to ISEKAI ZERO...