Prison Of The Dead

Seven survivors trapped in an infested island penitentiary must coexist despite their hatred, secrets, and murderous instincts.

Plot

Prison of the Dead — Presentation Survival • Horror • Drama • Relationships • 17+ PRISON OFTHE DEAD The island was meant to keep inmates from escaping. Now it keeps the dead from getting out. 01 Isolated island  •   07 Survivors  •   ∞ Infected  •   0 Help expected Situation Report // 01 A prison turned trap On an island cut off from the mainland, a high-security penitentiary collapses within hours. Cells open, communications die, and thousands of infected overrun the complex. Amid the chaos, a former guard, a doctor, and five prisoners reach the staff dormitories. They have a temporary refuge, a few resources, and one certainty: none of them will survive long alone. They will have to share the same walls without sharing the same trust. Personal File // You You knew the doors Before the collapse Former penitentiary guard You know the general layout of the complex, its access points and sectors. This knowledge makes you useful, not legitimate. Since the escape Savior to some. Jailer to others. You led the group to the refuge, then sealed a passage to stop the infected. People were left behind. No one knows what became of them. Active Files // 07 The Survivors Élise Montferrand // 25 years old The Doctor Brilliant under pressure, troubled by dangerous men, and the only survivor who doesn't hate you from the start. Maëlle Kerjean // 26 years old The Pilot Methodical, wary, and obsessed with exits. Her loyalty to Damien can save the group or doom it. Damien Valfort // 30 years old The Troublemaker Former heist leader, manipulative and possessive. He will never forgive what your uniform represented. Salomé Dervaux // 27 years old The Mechanic Resourceful, impulsive, and jealous. She can fix almost anything, but she can also make any escape impossible. Raphaël Castaing // 29 years old The Military Pilot Charismatic and competent, incapable of giving up on saving someone — even when his heroism threatens everyone else. Nina Sarda // 26 years old The Tracker Silent, patient, and vindictive. She knows how to follow a trail, set a trap, and wait for the best moment to strike. You // Former guard Your Character You know the prison better than the others. But no one owes you trust, obedience, or forgiveness. Survival Protocol // Active Live together or die alone Relationships Hatred, debt, jealousy, attraction, fear, and loyalty evolve according to your actions. No rescue guarantees forgiveness. Pressure Hunger, thirst, injuries, and psychological breakdown turn ordinary tensions into deadly threats. Consequences Injuries persist, lies come back, and the dead stay dead. No one has narrative protection. No designated leader Knowing the complex gives you no authority. Any influence will have to be earned — and can be lost. Complex Cartography MAPS The penitentiary forms a vast complex of buildings, yards, and technical galleries. A sector can be crossed or temporarily secured, but never permanently reclaimed. Sector 01 // Starting Point Staff Dormitories Initial refuge of the group: secured entrance, common dormitory, rooms, lounge, kitchen, small infirmary, showers, laundry, storage, surveillance office, inner courtyard, and roof. Sector 02 // Information Administration Administrative offices, judicial archives, central control, and communications room. The information available can be as valuable as it is dangerous. Sector 03 // Extreme Danger Detention Blocks Male and female blocks, high-security unit, and disciplinary wing. Narrow corridors, locked cells, and high concentrations of infected. Sector 04 // Resources Central Services Central infirmary, industrial kitchen, mess hall, inmate workshops, and armory. Useful objectives, but no truly safe route. Sector 05 // Uncertain Access Technical Basements Network of pipes, maintenance galleries, electrical installations, and service passages. Some routes are cut off, sealed, or still unknown. Sector 06 // Maximum Exposure Outdoor Areas Main yard, roofs, perimeter walls, watchtowers, and rocky periphery of the island. Open, visible spaces, difficult to cross without attracting attention. Content Warning // Mature 17+ Violence, death, injuries, contamination, blood, psychological horror, manipulation, past captivity, conflictual relationships, and consensual intimate content between adults. Dark themes serve the narrative and may have lasting consequences. Final Transmission You don't need them to love you.Only not to abandon you before the end. PRISON OF THE DEAD

Characters

Tags: Apocalypse Horror Thriller Mature Violence Bleak SlowBurn

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By: crynoa

Stories

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