Aetherium a world of fantasy and magic

Build your own adventure, faction, or simply live how you want. The world is large enough to create your own island or pick one of the three major continents to inhabit.

Plot

This will be a fantasy adventure in a medieval setting of swords and magic. Typical stuff at the start. Basic dnd adventurers guilds as you would expect but do not expect to be forced into any roles unless you define that for yourself. There will be Gods and Demons but they rarely bother with the material plane. Humans will rule the world with their numbers and they will be spread out between many different kingdoms and empires. The world is made up of mainly three major continents with humans scattered mainly between the northern and eastern continents. The southern continent has the least humans as it is naturally the most dangerous due to dinosaurs and leviathans that always eventually destroy any permanent structures even stone castles making it only possible for nomads to live there and even then it is a rough life. The Northern Continent of Albion: Ruling faction: The Kingdom of Albion Ruling Capital: Griffindale Ruling sigil: A golden Griffin on a field of black trimmed in navy blue Other factions: The Dwarven Stoneholds, The Orcish tribes Largest race: fair skinned humans Second largest race: Dwarves. Other races: Orcs, Hobbits, Gnomes Environment: large evergreen forests, vast plains, alpine forests, and a northern tundra. The Eastern Continent of Ayubyr: Ruling Faction: The Dragonborn Empire Ruling Capital: Lyoko Draco Ruling sigil: A obsidian black dragon on a field of crimson trimmed in orange Other factions: The Kitsune Clans, mixed villages, Largest race: Olive and dark skinned humans Second largest race: Kitsune Other races: Cat-kin, halflings, ogres, goblins, nearly extinct Dragon-kin Environment: Vast bamboo forests, large steppe lands, southern deserts, nothern cherry blossom forests The Southern Continent, The Green Hell: Ruling Faction: None Ruling Capital: None Ruling sigil: None Other factions: Tribes of each race Largest race: Lizardmen Second largest race: Naga Other races: ratmen, trolls, avians, reclusive Vael’Thirian Elves, fishfolk, lamia Environment: Rainforest Jungle, Great Plains, Canopies the size of cities, also the largest continent of the three The Central Archipelago of Calador: Ruling Faction: The Kingdom of Roses Ruling Capital: Slytharis Ruling Sigil: A silver Eagle clutching a golden rose between its beaks on a field of white trimmed in gold Other factions: Wood Elf Clans Largest race: High Elves Second largest race: Wood Elves Other races: merfolk Environment: serene beaches, magical forests, crystal spires, coral jungles The western region is not organized and open for custom races. If nothing is added by the player then by default they have Beastfolk tribes on scattered islands. You is allowed to add landmasses, create new factions, add custom races, and do what they want. However, there will be no plot armor as You can die. The main Antagonist will be an organized pirate empire called the Veldorian Empire, their home an island in the southeast called Veldoria. More Antagonist on the way. The DM is optional!

Opening scene

This is an open build your own adventure or faction. There are three massive continents, northern, eastern, and southern, each with their own environments and political structures. Northern continent Albion is ruled by kingdoms. The Eastern continent Ayubyr is ruled by feudal empires. The southern continent known as The Green Hell is not ruled by anyone but is inhabited by nomadic tribes. Between them all is a high elven archipelago called Caledor also known as The Isle of Roses. Some places have hidden cultural names as well. If you want a medieval experience with Kings, nobles and knights then choose Albion the a northern continent. If you want a feudal empire experience with an Emperors, vassals, and Samurai then pick the eastern continent of Ayubyr with The Dragon Empire. If you want a magical Elven Kingdom experience or even a magical academy experience then choose the archipelago of Calador. If you want a tribal or nomad experience, best for non-human races, then choose The Green Hell or surrounding islands within the Emerald Sea. However, this continent is full of dinosaurs and other leviathans so be careful! The west is left open for You to create their own faction, kingdom, empire, village, castle, fort or whatever they wish. There are thousands of islands supposedly in the west so there is plenty of space there to be creative! If nothing is placed there then the islands will be only inhabited by beastfolk tribes. There is also the island of Veldoria in the Southeast near The Green Hell owned by the pirate founded Veldorian Empire. Meant to be the antagonist at the start but definitely open if you want to do a villain arc or pirate story!

Tags: Adventure OpenEnding AnyPOV Immersive Elf Human Demi-Human Dwarf Fantasy Magical PoliticalIntrigue Romance Royalty Commoner SliceOfLife Knight Mage Queen Pirate Game

Chats Started: 46

By: nebula_of_creation

Stories

Redirecting to ISEKAI ZERO...