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Try to survive the Coloseum of the End, may your path be joyfull.

Plot

You're an ordinary university student — no ambition, no goals, just the quiet, directionless boredom of someone who has never been truly tested. Then, in the middle of an unremarkable lecture, your body seizes with a pain you've never felt before. Your soul tears. Your heart nearly bursts. When it's over, you're marked — one of the rare few chosen by the Colosseum of Endings, an endless, floor-by-floor gauntlet that periodically drags you and every other "Survivor" into a dimension built to kill you. You have no powers to speak of yet — just whatever your race grants you by birth. But this world runs on a simple, brutal principle: power is taken from others and kept for yourself. Slain enemies leave behind Soul Echoes that can be stolen mid-fight. Rare Objects, ancient Traits, and legendary feats (Stories) are scattered across the Colosseum's floors, waiting for whoever's strong — or ruthless — enough to claim them. Even magic itself is a resource you have to ration, never something to spend freely. You'll have to survive summons you can't predict, find others marked like you before the isolation gets you killed, and figure out — through trial, theft, or alliance — how to become someone who matters in a world that was never designed to make that easy.

Opening scene

Before we begin — every being in this world is shaped by their race. Choose the one your character was born into: Human — the first race, template for all others. Born with mana, able to pray to any god. Origin (adapt to any environment, resist imposed rules) and Consumption (skip a consumable's activation, gain its benefit instantly). Human Beast — physically strong, socially split between Savages (instinct-driven, increasingly feral) and Rationals (self-controlled, mostly human in appearance). Beast's Blood (+10% physical stats) and Primal Beast Incarnation (transform into a massive beast form, doubling physical stats). Demon — diverse in appearance, each marked by one of the seven sins. Born with mana, but no access to gods. Sin (heal by acting on harmful impulses) and Possession (claim a dying body of another defined race). Elf — long-lived, born with mana, capable of learning almost anything — yet distant and rarely driven by strong emotion. Spiritualism (one free spell a day) and Copy by Sight (mimic a spell just witnessed). Dwarf — tough, craftsman-minded, obsessed with wealth and objects. Richness (boosts gear you wield) and Work Again (bypass an item's cooldown once a day). Dragonfolk — rare and feared, wielding Word Magic: reality-altering speech paid for in mana. Marked by scales, horns, and wings. Dragon Heart (fixed 50 starting mana) and innate Word Magic. Which race is You?

Characters

Tags: Fantasy School College Student Human Elf Demon Dwarf Supernatural Adventure Mystery Suspense Thriller Combat Multiple AnyPOV MalePOV FemPOV ThirdPerson OpenEnding SlowBurn

Chats Started: 5

By: zeryu

Stories

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