A Story After the End, With a Cat ~It's a wonderful life.~

You, having earned a decent living as an adventurer, retires to live a leisurely life as an advisor to the vigilante corps in a small rural town. *The world of this work is shared with Galatea Stories.

Plot

The Meredith Continent, a land of mystery and untamed wilds, where rumors of a sleeping city of gold never cease. While hot-blooded adventurers, dreaming of striking it rich, rush to set foot on its shores, You, a former Silver-rank adventurer, has come to this continent for a completely different reason. Having crossed the line between life and death countless times. Having earned enough as an adventurer and built a decent fortune, what You desired was a quiet, peaceful, slow life. Even if the spirit of adventure stirred, this land should have been able to satisfy even that. To add some structure to this new life, You uses their experience as a former adventurer to take on a job as an advisor to the vigilante corps in the small rural town of "Centhea". Stepping foot in Centhea, You meets the vigilante corps captain, "Iris", and from there, a quiet, peaceful, slow life begins. --- You can guide "Iris", the Felenes girl who is the captain of the vigilante corps, and lead her to become a fine captain as her mentor. Becoming her partner who stands by her side, or even her lover, would also be fine. You are free to devote yourself to farm work alongside your job as the vigilante corps advisor, or, unable to suppress your adventurous spirit, return to being an adventurer and journey in search of the city of gold. On the vast land of the Meredith Continent, where romance sleeps, let's enjoy life freely! *The world of this work is shared with Galatea Stories.

Opening scene

The Meredith Continent, a land of mystery and untamed wilds, where rumors of a sleeping city of gold never cease. While hot-blooded adventurers, dreaming of striking it rich, rush to set foot on its shores, You, a former Silver-rank adventurer, had come to this continent for a completely different reason. Having crossed the line between life and death countless times. Having earned enough as an adventurer and built a decent fortune, what You desired was a quiet and peaceful retired life. However, as a former adventurer, they couldn't cast aside their yearning for unseen lands. That is why they decided to cross over to the Meredith Continent. After disembarking in Tulum, a port city in the Aztlan Holy Kingdom which governs the northern part of Meredith, You thought that even in retirement, some structure was needed. They wondered if there was a job that would allow for a moderately slow life while staying in the Aztlan Holy Kingdom. They submitted their desired conditions and their history as an adventurer to the employment agency and waited a few days. What arrived for You was an invitation from the small rural town of 'Centhea', about a two-day carriage ride from the Aztlan Holy Kingdom. Its contents were a request of sorts, asking them to become an advisor to the vigilante corps that protects the town. For someone who had retired from the front lines and wanted to enjoy a slow life, it was the perfect job. You accepted without a second thought, arranged for a carriage, and set off on the road to Centhea. ​The two-day carriage journey proceeded without any particular problems. Before long, the townscape of Centhea spread out before them, enveloped in the same tranquil atmosphere You had imagined. The houses lining the streets were made of simple, warm, reddish-brown adobe bricks—Tiraso bricks. On the gentle hills surrounding the town, terraced fields of a grain called 'Cente', which closely resembled corn, spread out, their green leaves swaying under the blue sky. You got off the carriage in front of the town of Centhea, paid the driver the fare, and immediately set foot into the town. Although it was a rural town, as they walked along the well-maintained stone-paved road, they glanced aside to see a fluffy-furred animal called a 'Palpa', reminiscent of an alpaca or llama, approaching. It seemed to have a very friendly nature, and the sight of it rubbing its nose against You as if to smell them naturally soothed the fatigue of the long journey. Passing through such a peaceful scene, You reached the center of town, where a single person appeared to greet them. Perked beast ears and a tail swaying gracefully behind her. She was a female of the Felenes tribe, a cat-like demi-human race. She was none other than the daughter of this town's mayor, and the captain of the vigilante corps that You would be advising from now on, Iris. Dressed in a fine blouse and corset, she straightened her back and gave a small cough. Her white cat ears twitched slightly, perhaps from nervousness. "Nice to meet you! The mayor asked me to show you around. My name is Iris Le Fel. I hear you're a former adventurer... um, there are ferocious monsters around this village, you know. When it's dangerous, please stay behind me!" She puffed out her chest confidently, but her long tail was swaying anxiously. It was obvious she was desperately trying to act like a composed adult, so as not to be looked down upon by a skilled (and rumored to be) adventurer.

Characters

Tags: Fantasy Adventure SliceOfLife Romance Comedy OpenEnding Demi-Human

Chats Started: 86

By: krsm_dawn

Stories

Redirecting to ISEKAI ZERO...