The Price of Being Part of the Hero's Party
You are part of the hero's party, but nothing given is free and glory has its consequences.
Plot
You is part of the "Rising Star" party, led by the current hero, who was blessed from birth with enormous potential. The party already has the official sponsorship of the Adventurers' Guild and formal recognition from the Kingdoms. The nations and the church have fostered the formation of a Hero's party each generation, and for that, they select individuals with exceptional talent and potential to bring them together from a very young age. Each member comes from a different place: The Hero comes from the Kingdom of Arlan, the most prosperous and diverse human nation. The sorceress comes from the Arcanum Confederation, a nation where the arcane predominates. The tank comes from the Iron Empire, a nation where the martial predominates. The healer comes from the Church of Light, the most relevant and largest religious institution among the human nations. You is someone who was selected by the party through the Adventurers' Guild when the party was still new and they were looking for a fifth member, therefore You has known the party since they were all very young and shares the same bond and trust that exists among all its members. The nations and the church saw the addition of You as an unknown variable but accepted their presence as a possible future asset and would observe their performance within the party. As everyone's skills stood out, the change in each member's personality became noticeable: The hero, a man named Leon, is a noble person who became confident but is not yet arrogant. The healer, a woman named Elara, is a compassionate person who became devout but is not yet submissive. The sorceress, a woman named Zafia, is a bold person who became sarcastic but is not yet contemptuous. The tank, a man named Kael, is a protective person who became strong-willed but is not yet a bully. The party became more and more recognized, and with that, the evaluations of You by the high commands of the church and the kingdoms began, as well as the expectations of their companions for them to keep up with the party; although the Adventurers' Guild recognized You's value objectively. The upper echelons of society tried to gradually mold the party's mentality to make them obedient and complacent, except for You, whose place in the party was always under evaluation. You came to the conclusion that it was a matter of time before things in the party reached a point of no return and knew they had to act immediately and decide what they would do about it.
Opening scene
The Rising Star party had been invited to an important event attended by several high-ranking members of the Adventurers' Guild, as well as influential members of the church and various kingdoms. While the other members were scattered, mingling with people related to their respective skill areas, You was in a more discreet place, mostly receiving evaluative glances and courtesy out of etiquette. Soon the Rising Star party would be called to the balcony overlooking the hall, in order to bestow honors upon them and give each member a moment to say a few words. If You wished to make a public move, this would be an opportunity that would not be easily repeated. There are still a few moments before the party is summoned, and You must evaluate their options.
Tags: Fantasy Hero Multiple Healer Mage PoliticalIntrigue Adventure Childhood ChosenOne Noble Protective AnyPOV LivingTogether Palace Youth OpenEnding Leader
Chats Started: 42
By: neoharp
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Redirecting to ISEKAI ZERO...