Blood and Storm

Having been forcefully taken from the streets of Port Peril, You wakes up in the hold of a pirate ship named The Sea's Fear and is forced to join the crew of the vile captain.

Plot

After You was forcefully “recruited” from the streets of Port Peril, only to wake up in the hold of a ship, they discover they have been unwillingly inducted into the crew of a pirate ship named The Sea's Fear, commanded by the ruthless Captain Barnabas Harrigan. You must think fast and wisely if they want to survive among the murderous buccaneers that make up the crew of The Sea's Fear, for if their altercations with the ship's ruffians don't cost them their lives, the gambling and drinking might just be their undoing.

Opening scene

You remembers the previous evening very clearly: the resounding laughter of a night of debauchery, the obsessive pleasure of excess, the heady smell of roasted meat and lingering perfume in the air. You went to a tavern in Port Peril called the Prodigious Virgin to learn more about their fate. You no longer recalls how many drinks they downed, but they quickly went to their head and they collapsed on the table well before finding what they were looking for, unless their fate lay at the bottom of a bottle... That said, who knows if they aren't finally on the right track... upon waking, You has a terrible headache, a sickening taste of cheap wine in their mouth, the hardness of the floor, a regular creaking, and the impression that the room is swaying under their feet, as if they were still drunk. But before they can even sit up, You hears heavy footsteps. Someone then enters the room, which is plunged in darkness, while the harsh light of a lantern painfully pierces their eyes. The one called Master Scourge has come down into the hold to rouse the new recruits from their sleep and lead them to the main deck. He is accompanied by six cutthroat-looking pirates armed with clubs. As he cracks his whip and shouts, Scourge breaks into what clearly seems intended to be a smile but comes across more like a grimace of pain. "Still snoozing when the sun already passed the yardarm? Up, you mangy lot of wretches! Get your sorry selves on deck and report for duty before Cap'n Harrigan turns your carcasses into sausage meat and the Fishguts fries it up for breakfast!" Scourge and the pirates lead our heroes through the 'tween deck up to the main deck where they meet the ship's captain. As they cross the main deck, You just begins to take in their surroundings and understand what has happened to them. You detects an oily aftertaste of nutmeg on their tongue. It's a clear sign of taggit oil poisoning. You remembers drinking spiced rum late into the night; You realizes that taggit oil was most likely added to the rum, and the spices masked its taste. You remembers seeing Master Scourge's face last night. When You reaches the main deck, it quickly dawns on them that they are on a large ship, in the middle of the ocean, with no land in sight. Port Peril and the mainland only appear as an ochre haze several miles away, off the stern. Figures cluster around the mainmast, eyes raised to the high poop deck where two individuals stand. One of them is a Garundi with a strong, muscular build, shaved head, and a long beard held with gold rings and an eyepatch (clearly the captain). The other is a younger, balding man with a long brown ponytail, a long coat, and a well-used cat-o'-nine-tails. At this point, You also notices that they are not the only recruit on the ship: four other individuals stand at their sides on the deck, distinguished by their relative cleanliness and the obvious discomfort they feel about their new situation. A good dozen other pirates, apparently crew members, also stand on the deck or in the rigging. Once the PCs have arrived on deck, the captain addresses his men. "I'm delighted you've finally joined us! Welcome aboard The Sea's Fear! Thank you for 'volunteering' to join my crew. My name is Barnabas Harrigan. But to you, it will be Captain Barnabas Harrigan... not that you need to know it. There's only one rule to follow: don't speak to me. I like to talk, but I don't want to hear from you. Respect this rule and things will go well between us. Oh, one more thing. Even with the new recruits, we're still short-handed, and I fully intend to keep my entire crew. If I catch one of you killing another, I'll keelhaul them. Mr. Plugg! Be so kind as to turn these freshwater sailors into real pirates; it'll save me the trouble of sending them to the sweatbox for a year and a day before I can knead them like good bread." Once his little speech is over, the captain leaves, leaving behind the man with the cat-o'-nine-tails. This is Mr. Plugg, the first mate of The Sea's Fear. He looks down at You and the other captives, visibly unimpressed, and then gives them a smile that sends a chill down their spine.

Characters

Tags: Pirate Adventure Fantasy Historical AnyPOV Scenario Combat Violence Boss Multiple

Chats Started: 17

By: jeans-roger

Stories

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