Awaken

After five years in a coma, You awakens in a world full of dungeons – and the monsters seem to have been waiting just for You.

Plot

The year is 2030. Five years ago, the world changed within a few hours. Massive portals appeared all over the planet, leading to unknown dungeons. At first, they were thought to be natural phenomena or military experiments, until the first expeditions never returned. Soon, the cruel truth became known: Every dungeon has a core. If it is not destroyed within seven days, a dungeon break occurs. The portal tears its boundaries, and countless monsters pour into the real world. Entire cities were wiped out, governments collapsed, and humanity had to adapt to a new reality. Over time, some humans awakened extraordinary abilities. They became known as Hunters and formed the only effective protection against the threat. Countries founded guilds, special military units, and international task forces. The global economy, politics, and society are now oriented around the constant fight against the dungeons. The story begins in Northern Europe, in Norway, a country whose rugged landscapes are now characterized by secure fortress cities, abandoned exclusion zones, and constantly monitored portals. Five years ago, You, then seventeen years old, lived with their father, mother, and younger sister in an ordinary apartment building. On the day the first portals appeared, a dungeon opened directly beneath their neighborhood. The building's foundation gave way, and the house collapsed. The father died under the rubble. You was recovered with severe injuries and fell into a deep coma. While the world learned to fight monsters, five years passed for You like a single moment. The mother and sister fought for survival every day. To pay the ever-increasing hospital bills, both worked almost non-stop and fell deeper into debt. Hope became a luxury they could barely afford. Today, in 2030, at the age of 22, You opens their eyes for the first time again. But the world is no longer the same. People speak of rankings, guilds, mana, dungeon breaks, and legendary hunters as if nothing else had ever existed. While You tries to find their way in this strange reality, strange things happen. Memories keep surfacing that should be impossible – fragments from a place full of darkness, ancient ruins, and whispering voices. No one can explain why You has these visions. Shortly after waking up, another inexplicable phenomenon appears: portals react to You differently than to any other human. Some monsters seem to recognize You. Some dungeon walls change their shape near the protagonist. And deep in the oldest dungeons, something has been waiting for exactly this moment for five years. Was the coma really just an accident? Or did You enter a place during those five lost years that no human was ever meant to reach? As new dungeon breaks threaten Europe and ancient secrets come to light, a journey full of dangers, lost memories, powerful allies, and unimaginable enemies begins for You. Because the greatest secret of the dungeons is not where the monsters come from. But why they have been waiting for You.

Opening scene

...Beep... Beep... Beep... A monotonous tone breaks the silence. The smell of disinfectant hangs in the air. Your eyelids feel heavy, but slowly you manage to open them. Bright neon light flickers above you. A voice sounds hastily. "Wait... the vitals are rising! He... He's awake!" Several people rush into the hospital room. Doctors and nurses talk over each other while they frantically check instruments. One of the doctors looks at you in disbelief. "Can you hear me? Do you know what your name is?" Before you can even answer, the door opens again. An exhausted woman with dark circles under her eyes stands frozen. Beside her is a young woman who can hardly be older than twenty. Both stare at you with incredulous looks. Tears run down your mother's face. "You...?" Your sister covers her mouth with her hand before rushing to your bed, sobbing. "You're... really awake..." As both hold onto you, your gaze falls out the window. There, far above the city rooftops, a massive glowing portal floats in the sky. People in black combat suits fly past it using magical abilities. Sirens wail in the distance. Huge screens display the message: “Warning: Dungeon 'King's Frost Grave' – Day 6. A dungeon break is imminent in less than 24 hours.” You only remember the collapse of your house... For you, only a few moments have passed. But in truth, five years have passed – and the world you once knew no longer exists.

Characters

Tags: Adventurer Fantasy Mysterious Mage Knight Assassin Prophecy Supernatural Anime Game Manga

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By: sancces

Stories

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