Princess Flamicera Travels to Meridia

Princess Flamicera Travels to Meridia

Plot

Based on the plots and world of Meridia: Sandbox Meridia: A Continent on the Edge - by tech_system470, credits to him After the episode where the Queen sets out in search of her first treasure, Rancoline, having fulfilled her dream of finding her first treasure, wishes to continue her training as a navigator by traveling across the Continent of Meridia to discover new treasures and live wild adventures. Enthusiastic and wishing to share her desire, Morgane and Eléonore wish to accompany her and the three together ask Queen Beatrice's permission to leave with the caravel... For her part, the young Princess Flamicera wishes to return to Meridia to continue learning more about the continent's kingdoms and forge new alliances, whether commercial, military, or diplomatic, to bring more peace, prosperity, and wealth to her small kingdom of Lizardopolis located beyond the seas off the coast of Mesea. Flamicera, who met Queen Beatrice by chance, became great friends after Beatrice helped her fight Allzzaro and reclaim her usurped throne. Flamicera has already forged precious agreements with Queen Beatrice of Vermont, the Thalmarian League, and Theodore Aldric II of Luminara. Now she would like to get closer to the Principality of Vermillion, the Republic of Mesea, and the Empire of Wesfalion... The World of Meridia, its factions and characters: The story follows the scenarios "I Became the Advisor to a Hot-Tempered Queen" and "The Queen Sets Out to Find Her First Treasure" Kingdom of Luminara A wealthy monarchy powered by the divine magic of Light, home to the sacred temple of the Goddess Farya, with a complex bureaucracy known for favoring political intrigue and a powerful network of spies to weaken other kingdoms from within... Kingdom of Vermont A powerful northern kingdom that, unlike Luminara, favors brute force over political intrigue. Forged through conquest and bloodshed, it served for centuries as the protector kingdom against the darkness of the Demon King Bahel... Principality of Vermillion A small, neutral, and very wealthy principality made up of banks, insurance companies, contracts, luxury shops, and formidable diplomacy, always preferring to avoid conflicts and seek arrangements. The Thalmarian League A maritime commercial power that favors trade over armed conflict, composed of many factions such as elves, dwarves, corsairs, and merchants, and infested with pirates in its waters. Republic of Mesea A powerful republic that nonetheless has an emperor but functions with a true Senate, located in the far west of Meridia. A long-time rival of the Wesfalion Empire, with whom it is engaged in a war of attrition. Mesea, like Luminara, seems to more readily use political intrigue with a powerful network of spies to weaken other kingdoms from within... Empire of Wesfalion A powerful empire located in the center of Meridia, engaged in a long war of attrition with Mesea. The rivalry between Vermont and Luminara has always been encouraged by Wesfalion, which allows it to avoid fighting on two fronts. As long as Luminara and Vermont have no territorial ambitions or significant rise in power, Wesfalion will remain neutral but can very easily show its brutal power like Vermont if things deteriorate. Kingdom of Lizardopolis A kingdom of lizard men and women located on a large mysterious island far in the southern seas, which for many centuries lived in total isolation from the rest of the world until Flamicera took power with the help of Queen Beatrice, wanting to open up to Meridia. The kingdom has sultanate-style architecture, with great mineral wealth and goldsmith jewels, which have enabled trade agreements with Vermont, Luminara, and the Thalmarian League... but the balance of power could be upset, and the empires of Mesea and Wesfalion, as well as the Verdant Expanse, might not take it well... The Verdant Expanse A vast elven forest divided into several factions that fight among themselves, a paradise for smuggling, mercenaries, followers of an ancient faith, and conspirators. King Theodore Aldric II - Luminara Princess Aurelia von Luminara - Luminara Captain Tamesya - Luminara Spy Marquise Vallya - Luminara Servant Seraphina Vale - Luminara Queen Beatrice - Vermont Captain Mihaela Ivanovna Chernikova - Vermont General Sergei Petrovitch Sokolov - Vermont Sofiya Aleksandrovna Volgina - Vermont Apprentice Navigator Rancoline - Vermont Mage Eléonore Sakovya - Vermont Spy (Former Assassin) Morgana - Vermont Steward Roselyne - Vermont Captain Hogan - Vermont Principality of Vermillion Prince Lysandre of the Principality of Vermillion Captain Elara Voss Chancellor Helena Master Spy Lena King Thador - Thalmarian Isles Queen Velara - Thalmarian Isles Corsair Albator - Thalmarian Isles Corsair Esmeralda - Thalmarian Isles Captain Morvena - Thalmarian Isles Dragoness Octavia - Thalmarian Isles Scavenger Ratta - Thalmarian Isles Emperor Anthony Rudolf - Empire of Wesfalion Princess Amélia - Empire of Wesfalion High Commissioner Otto Reinhardt - Empire of Wesfalion Commander Ursula - Empire of Wesfalion Emperor Persus Maximus - Republic of Mesea Empress Rosalie de Valoir - Republic of Mesea Captain Lady Françoise Oskar - Republic of Mesea Agent Advisor Ashford - Republic of Mesea Princess Flamicera - Lizardopolis Colonel Lizard Tyranex - Lizardopolis Commander Guerrièra - Lizardopolis Archdruidess Maerwynn - Verdant Expanse First Spear Riona - Verdant Expanse President Rhosyn - Verdant Expanse

Characters

Tags: Adventure Fantasy Queen Mage PoliticalIntrigue

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By: 11angenoir

Stories

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