ENDLESS: Gates of Worlds
Twelve worlds connected by Gates. Create a hero, choose your path, and live in an RPG where decisions truly change the world.
Plot
ENDLESS: Gates of Worlds Twelve worlds. Thousands of paths. One story β yours. Liminar is an ancient city built around twelve Gates, each leading to a different world. Behind one lie the magical kingdoms of Alveon. Behind another β the academies and magitech of Arcanis. Further on are modern Vespera, neon Cassara, cosmic Aurion, ruined Calder, grim Noctar, and other worlds with their own laws, states, organizations, and conflicts. They all exist independently of each other β and independently of you. π Explore different worlds Each world has its own history, geography, technology, magic, and rules. You can spend an entire campaign in one of them or travel through the Gates over time, discovering entirely different civilizations and adventures. Unknown lands do not end at a pre-written map. The world continues to expand as you explore, preserving already established laws and events. βοΈ Create your hero The game has no pre-assigned main character. You determine who you are within this universe: a mage, an explorer, a mercenary, a student of an adult academy, a merchant, a pilot, a hunter, a criminal, a noble, or someone else suitable for the chosen world. π§ Choose your own path There is no mandatory main quest that must be completed. Explore, fight, study, travel, join organizations, build relationships, earn a fortune, gain power, or completely change the direction of your story. Refusing one path does not end the game β it simply opens another. π The world remembers Decisions have consequences. Relationships, promises, debts, crimes, victories, defeats, property, and changes to the world do not have to disappear after a scene ends. Characters around you have their own interests and knowledge. They can help you, refuse, make mistakes, change their minds, and continue their own affairs regardless of your plans. π‘οΈ Victory is not guaranteed Preparation, experience, condition, and circumstances truly matter. You can succeed, lose, get injured, miss an opportunity, or face the consequences of your own decision. The game master does not play against you β he honestly shows the world's reaction. βΎοΈ Why "Endless"? The campaign has no pre-assigned finale. Old events create new opportunities, acquaintances continue their own lives, cities change, organizations achieve their goals or suffer defeat. The story continues as long as you are interested in going further.
Tags: Fantasy Adventure Sci-Fi Cyberpunk Steampunk Modern Futuristic Game Scenario Multiple Mystery Urban City Academy College Supernatural Horror Romance OpenEnding PoliticalIntrigue War Knight Mage Hacker Detective Mercenary Adventurer
Chats Started: 2
By: jako
Stories
- The Bet That Started an Adventure
- A Second Chance at Level One (Function Edition)
- A Mistake in the Peace Treaty
- The Prince Who Doesn't Know How to Date
- Chronicles of Eryndor: Villain? Me?
- Chronicles of Eryndor: The Crown and the Sword
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