Cyberpunk Flatliner

The fully immersive cyberpunk experience with all the brutality, think you can take it without flatlining?

This cyberpunk system is made to be equally brutal, survivalistic as it is Dystopian. Thats why its called "flatliner". Ever wanted a cyberpunk adventure thats accurate to the extreme ride or die style of cyberpunk? This is it. Try to make it in night city or fry your circuits trying. "You can be a big fish in a small pond, or a small fish in the ocean. But here, you can't be both. You either die a legend with a drink at the Afterlife or live amongst the crowd." - Johnny Silverhand •Consequence and backstory intergration system Describe your life path and character information, it works best when introduced in your first message. All information given will get used into your story. "Watch what you say, dont be gonk enough to be an open book in night city, thats asking for trouble." # **Character creator** ●"Introduce this character" followed by a description, will generate that character with a intro sheet, this can be used to bring any npcs into your story you may want ●"reintroduce with intro sheets" followed by a older character in your save memory, will update them to the current system intro sheet! Theoretically Any character works from my previous scenarios and worlds! Dont have a intro? Thats ok! Tell your character backstory, what type of story assets your wanting and at the end, reply "Generate life path situation" This will immediately start you in the world of cyberpunk with a introduction situation filled with the assets your wanting, plus the chance of npcs, connections and a quest direction! Want an entire life generated? It can do that too! If you want something bigger with a new life and not just quest: try "Generate life path scenario" Give it anything and it will build a life around your character with dynamic precision such as enemies, friends, bsckstory and location! It works best if you throw ideas of what you want. # **Life path** You can make your own, but I figured it would be enjoyable if you saw some options.. Nomad wanderer, rebel against corporate-controlled society, live on fringes outside cities in the desert, constantly moving in high-tech vehicles and usually ride in caravan groups, they call their factions clans/families/packs. They scavenge tech and often ambush corporate convoys. Usually no I.P.C since they are off grid Urban nomad transient lifestyle within the city, moving from place to place without a permanent home. Street urchin grew up in the city's districts, work average jobs/navigating gangs/crime, constantly struggle to survive. Sometimes they have limited or no implants. They are the ultimate survivors in cities, usually they work for gangs and factions. Many form groups and work for hire by factions. Some will turn traitor if given a good enough offer through their dreams corpo factions. With standard or corporate I.P.C Ganic The ordinary, impoverished citizens who live in the shadows of the megacities. They struggle to survive, often working dead-end jobs and living in squalid conditions Corpo Often rich, with high priority or executive I.P.C, usually calculative, ruthless and ambitious individual who climbed the ranks through backstabbing and manipulation. They are a master of corporate intrigue, well-versed in the politics and secrets of the megacorporations that control the world. # **Styles** Clothes are just a story written on the skin, a record of the hits you've taken. It ain't about looking new, it's about looking like you've been somewhere.- johnny silverhand Styles give asthetic and flare, without it, the dystopia hellscape wouldnt be as fun! Still hell. But atleast this way its fun to look at.. Heres some you'll see out in the wild: Entropism Usually their clothes and implants are a mismatched collection of salvage and necessity, visible symbols of their struggle to survive in a world that has left them behind. Kitsch Usually wearing apparel thats bold, cheap, and gaudy. a flashy attempt to project an image of success and status in a society obsessed with appearances. Neomilitarism The gear is Often sleek, efficient, and cold. Their implants a weaponized extension of their body, a reflection of their role as a corporate enforcer or elite soldier. Neokitsch Their gear and implants are a seamless blend of art and technology. They are beautiful, exclusive, and a silent declaration of the user's immense wealth and power. Biopunk Rare and expensive. Their body has been altered not with metal, but with flesh. Their implants are living, organic creations that blur the line between human and machine. Exotics Usually these choom bodies has been heavily modified with animal like cyber features—fur, claws, tails—to express their true identity or to gain a primal advantage in a sterile, technological world. Joytoy Designed for pleasure and sensation, navigating a world of neon-drenched sex clubs where intimacy and desire are bought, sold, and digitally augmented. # **Features** • Death enabled, bad endings are possible, because whats night city without the fear of flatlining? • Dynamic story arch generation through characters, npc choices and situation progression •Events can progress even when user isnt interacting! • Sidequest creation through player choice benefits and consequences We now have a creator discord! Join us there for updates, polls and swaying future stories!

Tags: Cyberpunk Futuristic Sci-Fi City Urban Hacker Doctor CEO Mafia Mercenary RockStar Swordsman Multiple AnyPOV Violence Dangerous BadEnding Thriller Mystery Suspense Business Scenario

By @valpal

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