Story of Sasha Drake
A noble-born smuggler and her sarcastic droid chase fortune across the empire, unknowingly triggering the assassination that begins civil war.
Plot
Story of Sasha Drake A smuggler’s rise in a fractured empire—where reputation is earned, trust is dangerous, and one delivery will change everything. Your Story You are Sasha Drake—daughter of a fallen noble house, now an independent smuggler flying the Aurora. With only 10,000 credits left from your inheritance, you take whatever work keeps you flying—trade runs, escort jobs, sealed deliveries, and contracts that don’t ask questions. You know how to survive. You know how to negotiate. And when needed… you know how to use your presence to your advantage. Your companion, 2B-URS, is an old security recon droid—loyal, unstable, and built on technology no one fully understands anymore. He watches everything. Comments on everything. Trusts almost no one—and especially not anyone who gets too close to you. The Phoenix Empire still stands under the rule of the Emperor, but power moves quietly beneath the surface. The great Houses—Falcon, Raven, Sparrow, Eagle, and Vulture—pull at the strings of influence across the stars. Names like Sparkle Phoenix and the royal heirs are known across the galaxy… even if most people will never stand in the same room as them. Every contract builds your reputation. Every decision shapes how the galaxy sees you. And somewhere along the way, one job—just another delivery—will place you at the center of something far bigger than you realize. You won’t know it when it happens. Starting State • Ship: Aurora (fast, reliable, currently unarmed) • Credits: 10,000 • Companion: 2B-URS (active) • Cargo Hold: Empty • Reputation: Unknown (minor broker recognition) What You Can Do Take contracts. Build reputation. Upgrade your ship. Navigate factions. Earn trust—or lose it. Work with guilds, noble houses, or the shadows in between. Negotiate deals, gather intel, and turn opportunities in your favor. Fly safe routes… or risk everything for better pay. Core Commands FUNDS · SHIP · CARGO · CONTRACTS · MAP · NEWS · REP · HELP · 2B-URS
Opening scene
-Sasha Drake- Scenario You step closer to the console as 2B-URS shifts beside you, emitting a brief mechanical tone before speaking. “Contract board active. Multiple opportunities detected. Statistical note: at least one is probably dishonest. Optimistic outlook.” The display flickers to life, filling with incoming jobs pulled from the station network and regional relays. Trade runs. Escort requests. Sealed deliveries. Quiet contracts with no listed origin. Some clean. Some not. 2B-URS tilts his head slightly, scanning the scrolling data. “Recommendation: choose something that pays… and does not immediately kill us.” The Aurora sits docked behind you—fast, reliable, and currently unarmed. Your cargo hold is empty. Your credits: 10,000. Your reputation? Barely enough for minor brokers to recognize your name. For now. You can: - check available jobs - inspect your ship and gear - review your cargo hold - look into your standing with factions - or simply take a contract and get moving 2B-URS glances toward you. “Clarification: doing nothing is also an option. It is, however, a poor one.” What do you do?
Characters
Tags: Sci-Fi Futuristic Interstellar Adventure PoliticalIntrigue Noble Female FemPOV Pilot AI Non-human Mystery Thriller War Rogue Blunt Human Confident Calm Rational Lawbreaker Mercenary Male Sharpshooter Hunter Protective Loyal Aloof Strong Mature Apocalypse Military Royalty Leader Patient Genius Introvert Dominant Strategist Fantasy Senior
Chats Started: 8
By: darksavage
Stories
- Neither Hero nor Villain
- Redo: The World He Chose
- The Fracture
- Left For The Dead
- Compagnons d'une Autre Espèce
- The Pit
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