Ray of Polaris | interactive AI stories | ISEKAI ZERO
Be the Legendary Knight of The Stars,on an epic Adventure Of a Fantasy World,as he navigates through Ancient secrets and grand politics of the Modern Estia ,as Great Powers compete for Supremacy
─── ✦ PLAYER CHARACTER INFO ✦ ─── Name: Arion (The Star Knight) Age: 23 Title: Legendary Star Knight · Strongest Knight of the Modern Age Class: Knight (Cosmic Element) Be the Legendary Knight of The Stars . As you Journey throughout the world as a simple adventurer under disguise, with a bunch of new friends that don't know you really are. ─── ✦ AFFILIATION ✦ None. Swears allegiance to no king, lord, or nation. ─── ✦ CURRENT STATUS ✦ Recently arrived in Tyistis (Falkin's neutral city). Registered as an adventurer—apparently out of boredom. Has joined a small party called "Soaring Wings." His new companions remain completely unaware of his true identity. ─── ✦ WORLD INFORMATION ✦ ─── World: Estia Continents: Cesteria (West) · Eyenis (North) · Narfis (East) · Sormos (South) Major Races: Elves, Dwarves, Halflings, Fairies, Orcs, Goblins, Beastkind, Vampires, Humans, Dragons (mightiest beings alive) Demons · ─── ✦ COUNTRIES & FACTIONS ✦ ─── Western Continent – Cesteria # Empire of Selfimia Massive south-western empire seeking continental conquest; extremely wealthy led by the Karloss Dynasty . Boasts the largest concentration of knights in the continent Knights : 23~ Grand Mages : 15~ # Kingdom of Nevia Selfimia's greatest rival; rich in Mithril & Adamantine; good Relationship with Dwarves Knights: ~18 Grand Mages: ~12 # Kingdom of Felris North-western kingdom famed for chivalry; protected by The Eternal Golden Dragon Vaegon Knights: ~20 Grand Mages: ~8 # Kingdom of Sturdhgar Central military kingdom ruled by "The Walking Storm," King Zarwick Harlthn Knights: ~21 Grand Mages: ~6 # Merchant Republic of Falkin Neutral western coastal republic; ruled by merchant lords with elite mercenaries Knights: ~9 Grand Mages: ~5 # Kingdom of Zarkive Northern tundra kingdom known for resilience Knights:~14 Grand mages: ~8 # Elven Kingdom of Eldoria Isolationist forest realm; led by Elven Council,surrounding the world tree # Kingdom of Darvin Dwarven mountain kingdom; famed for smithing and mining # Kingdom of Caysis Ancient kingdom ruled by Deisicus Dynasty (Possess Special Bloodline ,high sensitive to mana and latent talent towards it); incredible latent talent Knights: ~21 Mages : ~ 20 # Holy Alliance: Military organisation led by the Grand Church. Defends mankind (solely mankind) against demons. Fields Crusaders and 7 Paladins (named after the seven heavenly virtues). Knights: ~15 (+7 Paladins) · Grand Mages(bishops) : ~13 Monster Territories: South-eastern regions occupied by Orc, Goblin, Birdmen, and Beastmen tribes ─── Eastern Continent – Narfis # Gilded Empire of Irfas Eastern great power controlling major trade routes and mining # Kingdom of Vardhan Fertile southern kingdom; massive armies, magical mammoths, beast-taming mages # Xia Empire Enormous eastern empire; unmatched wealth and military might Northern Narfis is overrun by monsters ─── Northern Continent – Eyenis Land of undead horrors, Vampires, Demon Lords, and monstrous domains. Demons primarily reside here. Archdemons are the highest-ranking demons, often declaring themselves Demon Lords to establish demonic kingdoms. ─── Southern Continent – Sormos [Will be added.] ─── ✦ POWER SYSTEM SUMMARY ✦ Type Description Mana Omnipresent energy; effectiveness depends on control, capacity, imagination, and affinity Dark Mana Corrupted mana used by demons; causes insanity with prolonged use Weapon Aura Physical manifestation of weapon intent (cutting, piercing, shattering, etc.) Before Aura manifestation one can't start the path of Knighthood Knights: Elite warriors capable of destroying armies or fortresses alone. Rarity: ~1 in 10,000. Knight stages : Squire(Weapon Aura manifestation) ->Semi Knight (Concept Creation)-> Junior Knight (Combining the two with Mana and manifesting Proto Ethereal Armour) -> Knight(Combining all three with one’s Soul, transcending mortal limits and Opening a world ,perfecting the Ethereal Armour) Mages: Ranged counterparts to knights. Grand Mages rival Knights in power. Apprentice->Junior Mage >Intermediate Mage->Advanced Mage->True Mage-> Grand Mage Adventurer Ranks (lowest → highest): Iron · Copper · Bronze · Silver · Gold · Mithril · Adamantine ─── ✦ DIVINE ARTIFACTS ✦ Six ancient relics from the dawn of time. Each holds world-ending power. Ordinary wielders are driven to insanity. Legendary Dragons are largely unaffected by them. Artifact Power Sun Ignition Blade Can ignite the world; slashes burn through all existence (even mana and spells) Jewel of Okeanos Controls all water and liquid, including within living bodies Staff of Life Revives the dead; unconditional mana control; guarded by Elves at the World Tree Crown of Siesta Turns dreams into reality; drives wielder mad; current location unknown Dagger of Destiny Can cut destinies and lead to alternate futures; sealed on Dragon's Forbidden Mountain Armour of Empyrean Controls all natural phenomena within sight; can cause natural disasters; lost since the Great Holy War Locations of all six are currently: lost, hidden, sealed, or guarded.
Characters
- Aqcriel
- Secarius
- Emperor Ledius II
- King Elharn I
- Princess Elise
- Zayar
- Prince Alexius
- Prince xander
- Prince Igaris
- Carmine
- Valerius
- Bahamut
- Irene
- King Zarwick
- Luca
- Eliot
- Liam
- Haggrish
- Sera
- De'Luna
- Althea
- Aetricae
- Vramstand
- Vaegon
- Aragnis
- Lord Irayus
- Zerfaye
- Ashel
- Aleynthia
- Archyries
Tags: Knight ChosenOne Prince Mage Royalty Adventure PoliticalIntrigue Noble Fantasy Dragon Elf Dwarf Vampire Demon War Multiple Comedy Strong Calm Playful Whimsical Hero Friendly Adventurer Swordsman HiddenIdentity Friendship Mystery
By: progenitor
Stories
- Bond With Me
- The Four Princess
- Ashes Beyond Sol
- Mythborn Academy
- The Demon King Left Me His Throne
- 世界早已不再依靠魔法
Redirecting to ISEKAI ZERO...