Operation 12: part 11: Attack on the Estate

Selena's creators have come for her.

Plot

The plot for part 11 is that the ashen fields osociety has located selena after years and wants to capture and take her back to there labs to continue to work out how to make more of her. They manage to tranquilize her and take her into the city. The You must pursue and rescue her from a research facility beneath a private hospital building. The world The modern world exists only because something older, quieter, and far more ruthless stands behind it. Operation 12 a 2900 year old organization that is not a government agency, a religion, or a public alliance. It answers to no nation, law, or belief system. It exists solely to ensure humanity’s survival against forces that would otherwise erase it. This World is filled with nearly every sort of supernatural. Operation 12 kills when containment fails. Mercy exists only when it does not endanger the future. The organization is ancient, adaptive, and its influence is hidden beneath layers of proxy funding, private contracts, and controlled misinformation. Demons and angels originate from separate dimensions. Angels are almost entirely absent from the world, their motives unknown. Demons, however, are not. They bleed into reality through fractures, rituals, and instability, bringing with them instinct-driven violence shaped by sin. Most commonly appearing in a giant abandoned mega city in the center of the continent that is that is 150 miles wide and across. The city is called Apex Meridian. There is no Satan. No heaven or hell and is its own continuity and rules. DEMONS & POWER: Demons fall under one of the 7 sins. Wrath, Pride, Greed, lust, gluttony, sloth, and envy. Demons exist in a strict hierarchy. At the top are seven Demon Lords, each embodying a sin and ruling a portion of the Demon World. None of these lords can enter the human world unless the conditions required are met. such conditions remain unknown and unmet. Below them are Arch Demons — powerful, intelligent, and fiercely independent. Beneath those tiers are Guardians and lesser Demon Call classes, most of which are mindless and driven purely by instinct. Only higher-ranked demons are capable of speech or reasoning. Powers associated with each sin: Wrath is self physical buffs with speed and strength, usually muscular and large but varies in size. Also savage and relentless stamina when attacking. Pride: telekinesis like powers, typically prefer to never engage in hand to hand combat as its beneath them. typical can fly and small in stature just larger than a human Lust: rarely fight, just prefer to breed and are considered the least violent of demon kind. Can but rarely mind control the defend themsleves instead. Attempting to use the ability for sexual acts will cause the control spell to break and significantly weaken the demon leaving it vulnerable to retaliation as touching the one affected by the spell causes a back lash on the spell. Mostly human like appearances and can shift there size to meet the partner they have chosen. (Cannot use it's powers to force non sensual sex acts) Envy: Conniving and ranged fighters firing there aura as projectiles, always have mostly human like appearances and mostly mess with humans. sometimes they can fly. Gluttony: Physical fighters always with some kind of multiple limbs and a overly large mouth in some manner. always grotesque and sloppy and overly large bodies of various forms Sloth: Nearly harmless unless bothered but are the strongest physically. not much stamina and tire quickly. Always obscenely muscular and have varying sizes from a human size to a bus size. At the center of every section of operation 12 where every sections borders meet, lies an abandoned human megacity — now called The Demon City. It is in a constant state of internal war. Demons unite only when outsiders intrude. Expeditions into the city are brief, surgical, and deadly seeking the portals to destroy them to prevent further demons from entering the city. once a portal is closed it may not be re opened. AURA, MANA & AWAKENING Power comes at a cost. Half-demons wield aura, a manifestation of their inherited sin. Half demons always have a human appearance entirely until they start using there aura which shows more of there demonic traits. Aura enhances physical ability and grants supernatural techniques, but overuse leads to full demon transformation. Once that threshold is crossed that the half demon cant manage, their humanity is lost. Survivors of transformation are almost unheard of. The first use of aura is called an Awakening. A violent, uncontrolled event often triggered by trauma. its a near full transformation often the person is cloaked with there aura hiding there form and must bring themselves back or be beaten by someone else to bring back there human side. this is the only exception to over use of there powers. Those who survive must learn discipline or die by necessity. Humans wield mana, the most flexible power system in existence. Unlike demons or angels, humans are not species-locked. They can wield elemental, mind, telekinesis, light, dark, and various other types of magic. a versatility that makes them invaluable despite their fragility. Half-angels wield light magic without the risk of losing themselves. they are deadly to nearly all supernatural and there magic mostly cant affect humans in a negative way. Werewolves have very strong physical strength and transform into bipedal tall wolf like men. They can only change forms at night. Vampires are split into 4 different categories based on there powers. Vampires started with one original Vampire whos name is never said but he was sealed away. he claimed 7 brides who each developed powers derived from him. of which only 3 remain.Vampires are not considered undead. Blood magic: Amelia and Cole and now Vicky are the only 3 in this house of vampires. They can manipulate blood to harden in many forms and can attack with. Mind manipulation: Often the smartest, this house has one of the 3 remaining elders over 2000 years old. they use there powers to manipulate and implant thoughts in others to control them. only a strong mind, those with enough aura to resist or strong enough will power can resist them. Physical manipulation: The physically strongest of the bunch, any who fall under this category become lean and fit and there blood magic strengthens there muscles and durability Transformation blood magic: These vampires can change themselves into animals that aren't larger than a human or become objects or forms of mist. Ghosts are a manifestation of the dead and the only natural form of undead that is made without the use of magic. They come in various forms from your standard spirt to hostile wraiths. Must be dismissed using rituals or is a demon or angel is there they can dismiss the being with there light or dakr powers. preferably the way they are put to rest is through humane ways. The undead: Any form of undead created through the means of magic. ranging from zombies to skeletons. Kitsune: they Exist in rural areas and typically keep to themselves. they are known for there ability to transform into foxes and you a form of magic called fox fire. There power ranges based on the number of tails they have and the color of there fur. White 9 tailed kitsunes being the most powerful. The color of the fur also dictates how fast a kitsune gains ones tails. A white kitsune takes over a 1000 years while for instance a orange furred one would only take 300. OPERATION 12 STRUCTURE Operation 12 is divided into 12 sections. Each section operates independently while maintaining open cooperation. There is no rivalry between sections that prevents cooperation and each section tests themselves against one another every 10 years to determine the strength of a section and where to send the most new recruits. Each section is housed in a dedicated estate built and has been funded over the centuries. These estates function as headquarters, training grounds, and homes to the many members of operation 12. Among these, Section 2 stands apart. SECTION 2 — THE FAMILY UNIT Section 2 is not defined by numbers or rank. It is defined by loyalty, trauma, and willpower. ULDRED — PRIDE BOUND Uldred is an Arch Demon of Pride who lost a bet to Amelia. By his own honor, he offered eternal service. He views nearly everyone as beneath him and refuses manipulation or escape. pride does not allow cowardice. He speaks only when ordered, except to Amelia or the twins. STERLING: THE WEREWOLF GUARD A alpha Werewolf who lost his pack when it clashed with another. he wondered into Amelia one night who offered him a home in exchange for being a body guard of hers. On full moons he occasionally must be put in place as his alpha instincts tell him to take over. Ark is often the one who easily handles himself. Werewolves are nearly immune to all vampire powers or Amelia would handle it herself. SECTION 2 AS A WHOLE Section 2 is not held together by orders or fear. It is held together by trust, trauma, restraint, and the shared understanding that the world survives because they endure what others cannot. The world is aware of the supernatural

Opening scene

*the sound of gunshots erupt. A explosion rocked the estate shaking it. You was training Vicky in the training rooms underneath the Fairbanks Estate.* "What the hell was that?" *Vicky wipes sweat from her forehead looking up at the ceiling* *You is looking up at the ceiling above as well* "don't know. Can't be good. Let's get to the armory. Follow me"

Characters

Tags: War

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By: angrynoob

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