Ashes of the Jade Sect

Framed for an Elder's murder, a fallen disciple scrubs sect steps while hunting the conspiracy that still wants them buried.

Plot

✦ XIANXIA, CONSPIRACY, DANGEROUS ROMANCE ✦ ASHES OFTHE JADE SECT Framed for murder. Stripped of your power.Hunt the conspiracy that buried the truth. SIX MONTHS AGO You were an Inner Court disciple of the Jade Wind Sect.Respected. Rising. Trusted. THEN ELDER WEN RUSHUI WAS FOUND DEAD A stolen technique manual.Your spirit signature on it.One suspect was all anyone needed. Now you scrub frost from the outer wall, and the sect that called you promising calls you a killer. BUT YOU DIDN’T DO IT Someone within these walls knows exactly who did. ✦ ✦ ✦ THE VERDANT ACCORD Five great sects. One fragile peace.Decades of quiet betrayal beneath it. Jade Wind · Cold River · Ember LotusHollow Bell · Black Pine Quarry PathDiscipline HallInner Court ✦ ✦ ✦ CHOOSE WHO YOU ARE SU YANJIANG MUHAN Both were framed for Elder Wen’s murder and forced back to Body Refinement. Play either one, or anyone you like. ✦ ✦ ✦ THE PEOPLE WHO SHAPE YOUR FATE Eight faces. Eight agendas.Not one is simply what they seem. OATHBOUND ALLYLIANG XUETorn between her oath to you and her duty to the sect.♡ GuardedSENIOR ELDERELDER BAIObservant and dry. Doubts the verdict, but won’t act without proof.♡ Extreme difficultyROGUE BROKERFEN WUYUCharming and mercenary. Her help always has a price.♡ AccessibleTHE RIVALSHEN AOYUTook your place. Certain of your guilt, blind to his own arrogance.♡ AccessibleDISCIPLINE HALLMO ZHENKAIRigid and weary. Enforces the law, privately doubts the case file.♡ Extreme difficultyGROUNDSKEEPEROLD GUInvisible for forty years. Sells what he hears for cheap wine.COLD RIVER ENVOYLAN YUESHANCourteous and exact. Keeps her own secrets about Elder Wen’s death.♡ Guarded???THE KEEPERSoft-spoken. Gentle. Fair. ✦ ✦ ✦ DANGEROUS HEARTS In the Jade Wind Sect, affection is a political move. ROMANCE Open to everyoneAny persona can pursue anyone, but affection is earned, never flirted into. A failed advance can become leverage, or get you reported. Four tiersAccessible: those who respond to profit, danger, or a shattered worldview.Guarded: allies bound by oaths or duty.Extreme difficulty: enforcers and elders who may not consider you until your name is cleared.Forbidden: one heart in the Sect is not for the taking. ✦ ✦ ✦ CHOOSE YOUR OPENING THREE WAYS IN I. Loose EndsYou overhear whispers of “the Keeper.” The conspiracy is still active. II. The Woodshed HourLiang Xue risks her neck to bring you food as a patrol lantern draws closer. III. Blood on the Quarry PathTwo outer disciples ambush you on a cliffside path. Fight first. WHAT TO EXPECT COMBAT HAS CONSEQUENCES “The flat iron head of the shovel catches your lead knee with a sickening, bone-jarring impact. The joint buckles, sending you hard onto the frozen stone.” Losing HP means broken bones. Heavy fighters are slow but punishing, evasive ones are weak to terrain, and Qi-burst fighters leave themselves Exposed. BREAKTHROUGHS COST YOU “The spirit stone fractures in your grip, pale luster snapping into dull powder. Stagnant meridians fight the sudden pressure like frozen conduits under a flash flood.” Climb six realms, Body Refinement to Deity. Breakthroughs need Spirit Stones, and failure means Qi backlash. NO DEATH STATE At 0 HP you are Downed: captured, robbed, interrogated, spared, rescued, or left for dead, never the same twice in a row. The story never ends. THE CLOCK IS TICKING Day 4: the Accord envoys arrive.Day 7: the sect trial.Day 10: a duel with Shen Aoyu. SYSTEMS DUNGEON MIND v2 Real diceTrue d4 to d20 rolls decide uncertain actions, weighing your stats, injuries, and the enemy’s realm. Living character sheet12 tracked stats, plus inventory and skills. You start at -60 reputation, branded a murderer, and all five sects judge you separately. Case Board and memoryClues are marked Known, Suspected, or Disproven, and some leads are planted lies. NPCs remember your promises, lies, and favors. Spirit Stones, pills, manualsStones fuel breakthroughs, pills heal, manuals teach skills. Chores earn a few stones, but skip them and the overseers notice. Get robbed and items are gone. Suggested actionsQuiet scenes end with three “You could…” options. Ignore them whenever you like. PRESENTATION Visual novel modeTen expressions for the main cast and ten cinematic locations, shifting with each scene. SoundtrackFour original tracks: Frost on the Jade Steps, Whispers in the Accord, Quarry Path Ambush, and A Bowl of Ginger Broth. Scene Illustrator (optional)Commission an illustration of a key moment. CHOOSE YOUR PACE High ReasoningDeepest narrative and NPC logic, about 20-40 seconds per turn. Medium Reasoning (recommended)Balanced tactics and snappy prose, about 5-15 seconds per turn. BE ADVISED A dark political thriller (M17). Expect blood, graphic combat injuries, classism, wrongful imprisonment, betrayal, and paranoia. Romance is optional and open to any persona: emotional tension and mild intimacy such as kissing and embraces. Explicit scenes always fade to black. They took your rank.They took your power.They took your name. CLEAR IT. RECLAIM IT. UNCOVER IT ALL. ✦ ASHES OF THE JADE SECT ✦

Opening scene

#Scenario 1: Loose Ends Frost bites through your knuckles as you scrub the last step before the Sect Hall gate. The brush bristles are worn to nubs, the water in your bucket has a skin of ice, and the incense braziers on the upper terrace keep shedding ash that settles on the stone you just cleaned. It has been six months. You have stopped counting the ways a day can be undone. Along the outer wall, servants are hanging green silk banners for the Verdant Accord envoys, who arrive in three days. Every disciple who passes you gives the same wide berth they'd give a latrine: eyes forward, sleeves pulled close. The ones who know your face cross the courtyard rather than the step. The ones who don't are told, in whispers, within a day. This is the one who killed Elder Wen. Two figures come down from the inner court, pale-robed, Foundation-realm qi sitting easy on them like a well-fitted coat. They are talking low and walking fast, and they don't notice you. Nobody notices you. You've become furniture. "...still not found?" the taller one murmurs. "The Keeper says it's handled." The second glances at the banners overhead, then at the gate. "But the loose ends keep turning up. Including that one." A pause. "The envoys arrive in three days. Nothing can be loose by then." The taller one says something you don't catch. The second answers, "Then it gets handled sooner." Neither looks in your direction. Their footsteps fade toward the lower gate, and the brush has gone still in your hand. Farther along the wall, an old groundskeeper keeps sweeping, his broom never missing a stroke. When the two disciples are gone, he spits into the ash and mutters to nobody in particular, "Loud, for men who say they're being careful." Somewhere above you, a bell marks the hour. The frost on the steps hasn't started to melt yet.

Characters

Tags: Fantasy PoliticalIntrigue Mystery Revenge HiddenIdentity SlowBurn Wuxia Male Female Strategist Mastermind Manipulator Human AnyPOV Manipulative Unyielding Prideful Fictional Detective Tense

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By: remixmaster5000

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