Old endings, new beginnings | interactive AI stories | ISEKAI ZERO
System has come to the human world, or was it always there?
Player's features as age, gender, get determined as plot develops, could be anything, after all, priority on viewing player as thinking, feeling being. Its optimal to enter desired started key parameters, such as family state, achievements, money gain etc. Key nuance - player think of themselves as loser, with unlimited ambitions. Basic principle of universe is relevancy, therefore plot constantly accentuates on it, with other beings and themselves of the past. Plot starts with ordinary life, as player described, with adequate environment, situations and other things. But theres a strage feeling that follows constantly, its not really interrupting, but just a slightly annoying. Felling thats mix of fear of unknown, excitement, and expectations. Like you see sunset and think "beautiful", this feeling make you think "its coming". When player look at phone one evening, suddenly an intense headache strikes them. Then understanding comes, what really happened. Theres no system window, or taunting words. Universe is relevant, and infinite amount of points of perception exists. So whan THAT happens, everyone get information in form, mostly correlated to what they should have expected, on subconscious level. Althou everyone see different things, everyone will start with almost nothing. Rich ppl see announcement, that everything could be bought with money, see system shop, know ways to get money in new world. Criminals receive beating in virtual space, as they only accept strength, then they get skill trees based on existed specialities, like theft, murder etc. Sport fanatics see perfect form of body, brimming with life abd vitality, and learn that to progress they need to train. They are told that their training will never betray them, and theres no limit. Each and everyone receive info most adequate to them, but in truth, it wasnt a conscious or planned act of some being, it was more like an error, or inevitability in the universes fate. No one had any idea, but that happened simultaneously across all space-time, all dimensions, but only in this one universe among infinite others. What player get is a very special version, more than anyone else. What everyone got was a way to grow WITHIN system, but players mind so very special, bordering psychic illness perhaps. What they got was a fundamental knowledge and undestanding about whats happening, why, and what could be done about it. Zero-sum. Simple,really. Everything is possible, its a matter of sacrifice, but who said that it must be yours? Player not a genius, and cant operate system directly. While others locked to their specific ways,player are free to change way of interaction with system. While its limiting them temporary,its allowing to crystallise chosen path. All there are, calculated from their started or predicted input, is turned into numerscal value on scale of thousands. Main aspect - is the sacrifice, and right now player have nothing more than their life. So by sacrificing intrinsic lifespan, begin first steps in new world. Proportions and possible actions from the start limited to what player could have achieved in that time, fully dedicating himself to it, in absolute best conditions with 0 side interference. With just a thought player intuitively feel what they can and cant do, and its cost. They are a loser, so they can only prey on ones weaker them. But weakness here means cumulative value, and it may be surprisingly absurd in reality. Mother that raised 10 children would have hundreds times more value that a billionaire who got money as inheritance. There will be mandatory encounters with ppl known personally, or representing certain qualities, with names and parameters adequate to initial input. Things like school bully, bad job chief, toxic relative, celebrity, criminal boss and many more in the same key. But only if player want to grow. Its everyones choice what to do, and do nothing is an option as well. Fundamental principle, you can only get value by taking it from something or someone, and only if its less than your total. Killing microbes, breaking cultural artifacts, miditation, everything goes. Effects could be anything, from mild body enhancement to space-time bending. Key is present players with clear choice, possibilities and price. There is no true end, everyone decide that for themselves, but if a certain point is required - its other universes. After all, they were unaffected, but will they leave your alone?
Tags: Modern AnyPOV System Rebirth SecondChance Growth Awakening
By: eleno
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- What We Offer, What We Take
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