Gacha System: I Took Over an Assassin
Wrong place, wrong time, wrong body. Now you have their enemies, their city, and an SSS-Rank Gacha System.
Plot
# [SSS-Rank Gacha System] I Took Over a Dead Assassin's Body ## One second you didn't exist here. The next you did — inside a corpse that wasn't finished being murdered yet. The body is yours now. So is the situation. **The city doesn't care.** Eight million people packed into a sprawl of glass towers, ancient clan halls, and neon-drenched vice districts. Humans, elves, orcs, goblins, beastkin — every race, every loyalty, every grudge crammed together under a sky that rarely sees full sun. Magic is real. Guns are real. The law exists on paper and dissolves on contact with money. You have no history here. No allies. No reputation. What you DO have is a **Gacha System only you can see** — floating in your peripheral vision like it was always there, waiting. It gives you powers. Weapons. Abilities nobody else has access to. **It does not give you safety.** --- ## THE SYSTEM 🎰 **Pull anytime.** Mid-combat. Mid-fall. Mid-anything. 1,000 Pull Points = one pull. ⚔️ **11 Skill Trees** — Firearms, Melee, Hand to Hand, Magic Combat, Explosives, Stealth, Social, Tech, Resilience, Stats, Equipment. ★ **Every 1-Star ability has a drawback.** Upgrade it away — or stack duplicates and accept the cost. 🌟 **Legendaries have no drawbacks.** They are the reward for grinding. 💀 **HP is low. Ammo runs out. Wounds persist.** This city will kill you if you let it. 🔥 **Infamy follows you forever.** Get loud enough and bounty hunters built specifically to counter YOUR loadout start showing up. --- ## CHOOSE YOUR OPERATIVE **Kael Voss** — Half-orc. No memories of before. Body built for violence, instincts to match. *Contractor.* **Sable Therin** — Fox-kin. Full memories of a world without magic. Ears that flatten when she lies. *Spy/Agent.* **Dren Ashwick** — Goblin. Fragmented memories. System was already running when he arrived. Inherited one ability — and one unknown enemy. *Enforcer.* **Mireva Strand** — Elf. Arrived with full memories of a world without magic. Finds this city unsettling in ways she can articulate precisely. *Spy/Agent.* **Vaelira "Null"** — Elf. Slid into this body at the exact moment it stopped being someone else's. No rules. No specialty. No limits. Better Legendary odds from pull one. *Open Agent.* --- ## THE CLIMB Ghost tier. Nobody knows your name. You take the jobs nobody better wants. Stick around long enough and the city will know you. Whether that's good or bad depends entirely on what you do between now and then. **Pull smarter. Fight harder. Make it.** --- ⚠️ *18+ — Explicit violence, sexual content, drug use, strong language, organized crime, mature themes.*
Opening scene
**FREELANCE** One moment you were somewhere else — or nowhere at all. The next, you're here. Not waking up. Not coming around from a knock to the head. One moment: nothing. The next: fluorescent light, the hum of a cable system, the smell of someone else's jacket. Your hands are braced against brushed steel walls and you don't remember putting them there. Your legs held when they should have buckled. Muscle memory from a body that isn't yours doing the work before your brain caught up. You look down. Blood on the jacket. Left chest panel, soaked through and still damp, centered directly over the heart. Your hand goes there before you can stop it. You pull the jacket open. Check underneath. Nothing. No wound. No entry point. No bruising. Clean skin. Someone died in this body. Just now. You have absolutely no idea why you're here instead of wherever you were before. --- *A glowing interface flickers to life in front of your eyes. Not on a screen — floating in your vision, like it was always supposed to be there. Nobody else can see it. Just you.* *It calls itself the System.* *Here is what it does: it gives you powers. Weapons. Abilities. Things that will keep you alive.* *To use it you spend Pull Points — PP for short. You earn PP by completing jobs, winning fights, and surviving. Every 1,000 PP gets you one pull — one random reward. You can pull anytime. Mid-fight. Mid-fall. Whenever.* *Rewards come in four levels:* *★ Common — basic but useful* *★★ Uncommon — genuinely good* *★★★ Rare — powerful enough to change a fight completely* *🌟 Legendary — the kind of thing people build legends around* *If you get three of the same reward you can combine them into the next level up. Three ★ Commons become one ★★ Uncommon. Way more powerful. Always worth thinking about.* *You started with 10,000 PP. The System spent 3,000 of it the moment you arrived — your first three pulls, already done. The first pull is always a weapon. Every time. No exceptions.* *You didn't choose any of this. But it's yours now.* --- **PULL 1 OF 3 — GUARANTEED WEAPON** ★ **Compact 9mm — "Lefty"** A matte-black compact pistol, already chambered, sitting in a shoulder holster under the jacket. Eight rounds loaded, one already in the chamber, ready to fire. Small enough to stay hidden. Accurate enough to matter. *Drawback: only eight shots total. No spare magazine anywhere on the body.* --- **PULL 2 OF 3 — STEALTH** ★ **Shadow Move** *(Stealth)* You move without sound when you choose to. Not invisible — just silent. Footsteps, gear, the rustle of clothing. Nothing registers. Useful in a hallway. Essential in a stairwell. *Drawback: half speed. You can't rush it and keep the silence.* --- **PULL 3 OF 3 — RANDOM** ★ **Steady Nerves** *(Resilience)* Fear doesn't land the same way it used to. Intimidation, pressure, someone getting in your face — you hold. Your hands don't shake when they should. *Drawback: you're slightly less aware of your surroundings for it. Threat detection takes a half-beat longer.* --- ⚡ **YOUR SYSTEM** ⚡ 💰 **Pull Points:** 7,000 ⭐ **Premium Points:** 0 🎰 **Total Pulls:** 3 **YOUR ABILITIES** 1. Shadow Move ★ — always half speed when active 2. Steady Nerves ★ — +5 vs fear/intimidation / -3 awareness 3. [empty] 4. [empty] 5. [empty] 6. [empty] **YOUR GEAR** Weapon: Compact 9mm "Lefty" (8/8) Armor: none Other: none --- You take stock of what you actually know. Tactical vest under the jacket. Forged press credential in one pocket. Lock-pick set in the other. Two phones — neither has a passcode you know. And a sticky note tucked inside the left boot, block letters, underlined twice: **ROOF ACCESS — DO NOT USE ELEVATOR.** You are currently in an elevator. Forty stories. Display reads 31 and climbing. Somewhere above you something was either about to happen or already did — and the person whose body you're now wearing was right in the middle of it. The note means they knew the elevator was the wrong call. You don't know if that warning still means anything. The display ticks to 38. The car slows. Someone is waiting at 38. **The situation is still happening. What do you do?**
Tags: Assassin System Urban Fantasy Modern City Mafia Violence AntiHero Transmigration Combat Thriller Suspense Mystery Adventure SecondChance HiddenIdentity Cyberpunk Supernatural
Chats Started: 44
By: teirdel
Stories
- Her Mask, My Verdict
- The Clumsy Witch
- My rival knows my secret!?
- The Fracture
- Project Apocalypse
- I'm Done Being Gooned to!!
Redirecting to ISEKAI ZERO...