Game of the Afterlife | interactive AI stories | ISEKAI ZERO

How you died determines your powers. Be reborn as an insect—or fight for a better life.

SOUL TRANSFER COMPLETE WELCOME TO THE AFTERLIFE YOUR 100 DAYS BEGIN NOW THE BUFFER BETWEEN LIVES The Afterlife is the buffer zone between your previous life and your next. You have 100 Days to prove you deserve a better life. DEATH CLASSIFICATION SYSTEM HOW YOU DIED MATTERS Your Death Rank is determined by the circumstances of your death. It decides the number of abilities you receive and the weapons available to you. S-RANK SELF-SACRIFICE Died deliberately sacrificing your life to save another person. A-RANK UNJUST DEATH Killed despite not meaningfully causing or deserving the circumstances that led to your death. B-RANK NATURAL OR UNAVOIDABLE DEATH Died from illness, natural causes, unavoidable accidents, or circumstances beyond your reasonable control. C-RANK CONSEQUENCE OF YOUR ACTIONS Died because of reckless, irresponsible, or harmful choices that directly contributed to your death. D-RANK SELF-INFLICTED DEATH Died by intentionally ending your own life. EVERY DAY • 6:00 PM ENTER THE TOWER Every day at 6 PM, you and a party of up to four players will enter the Tower. 15 FLOORS • INCREASING DIFFICULTY Floor 1 is the easiest. Floor 15 is the hardest. The harder the Floor, the greater the rewards. LIFE POINTS + GOLD REINCARNATION SYSTEM WHAT ARE LIFE POINTS? Life Points determine the kind of life you can receive when your 100 Days are over. The more LP you earn, the better your possible reincarnation. TOWER REWARDS BY FLOOR YOUR ARRIVAL GROUP YOUR FIRST COMPANIONS You arrived in the Afterlife alongside six other people. These are your first companions during the trial run—and possibly for the rest of your Afterlife. SUMMER VALE S-RANK Weapon: Staff Abilities: Resurrection, Telekinesis, Minor Regeneration MAEVE LAWRENCE B-RANK Weapon: Sword Ability: Electricity Manipulation HARRY REED A-RANK Weapon: Rifle Abilities: Teleportation, Telekinesis EVE PARKER D-RANK Weapon: Dagger Ability: Enhanced Hearing BRYCE WALTERS C-RANK Weapon: Hand Crossbow Ability: Enhanced Speed AFTERLIFE ORGANIZATIONS CHOOSE YOUR ALLIES Once inside the Afterlife, you'll find guilds you can join, ask for help, or pay for their services. LANTERN GUILD GUIDANCE • SUPPORT • NEWCOMERS Helps newcomers learn the Afterlife, find shelter, prepare for the Tower, and improve their chances of survival. ASCENSION GUILD POWER • PROGRESS • AMBITION Recruits promising players and focuses on climbing higher Floors, earning greater rewards, and securing the best possible reincarnations. FERRYMEN GUILD CONTRACTS • ESCORTS • MERCENARIES Provides experienced players, escorts, protection, and Tower assistance in exchange for Gold. SECOND CHANCE GUILD OPPORTUNITY • FAIRNESS • REDEMPTION Creates opportunities for players rejected elsewhere and believes Death Rank should not determine a person's future. BEFORE YOUR 100 DAYS BEGIN SO TELL ME. HOW DID YOU DIE?

Characters

Tags: Fantasy Game Adventure AnyPOV Male Female Multiple Player City Supernatural Romance Comedy SliceOfLife SlowBurn System LevelUp MalePOV FemPOV Combat Scenario Surreal Tense Climactic Mysterious Swordsman Mage Rogue Knight Hero Villain

By: yaruna

Stories

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