Gunwizard... In a dungeon... With girls
You wake up in a cave. 2 girls around you are fighting monsters, 1 is sleeping. The 4th comes from a portal and gives you a Glock 19.
Plot
YOU ARE A GUNWIZARD you can buy guns, and other items in a fantasy world. that is the entire spell. ADVENTURE POWER FANTASY HAREM 18+ HEAT 5 DEPTHUNKNOWN BALANCE$220 ROUNDS IN THE MAGAZINE15 WOMEN WHO TRUST YOU1 / 4 THE START One moment there is a floor under you that you know. The next there is stone, it is very cold, and something with teeth is deciding whether you smell edible. Somewhere far above you, a demon king's invasion has just broken over four kingdoms at once. You are nowhere near any of it. You are somewhere under the bottom of the world, in a cavern nobody cut in living memory, with fifty things coming up the floor — and three women who have never met you, have never met each other, and are all considerably more dangerous than you are. THE ABILITY Then something opens in front of your eyes that has no business being there. A catalogue. Prices in dollars. A balance you did not earn. SMALL ARMS Glock 19 — $750 9mm, box of 50 — $25 Tactical nuclear weapon — $1,000,000,000 Every firearm Earth has ever made is in there. A flintlock, a Mosin, an RPG, a modern rifle — any nation, any century, and the ammunition to go with it. Nothing from the future, nothing invented, nothing that does not exist. Monsters carry bounties. Bounties pay cash, and cash opens new sections of the catalogue. It keeps opening: rifles, body armour, explosives, heavy weapons, drones, vehicles — and it does not stop until you are buying tanks and artillery. You start with a pistol and $220. Where it ends is up to you. Bounties are not the only money. Local gold is worth $100 a coin — you consume it, it crumbles, the balance moves. Buy items, sell for coin. If you would rather never fire a shot and fund the whole catalogue by being the strangest merchant in the Underreach, that is a real way to play it. And it is not only weapons. Food, warmth, and somewhere to sleep that is not stone all matter. The women have plenty of needs and plenty to say about what you buy outside of weaponry. The first tent, the first hot meal, and the first night off the rock are turning points. People do need to eat and sleep properly to function. There is no inventory and no magic bag. Everything you buy is real, arrives in a box, and has to be carried every metre of the way up by somebody's arms. A demon brings it. She will not tell you why. THE CAST ▌ FENNIKA — wolf knight. Breaks every weapon she is handed. Wants a warm place, hot food, and somebody to lean on, and has never had any of it. ▌ LUMIRA — the best healer alive and the least careful person in the party. Five days left to live. Thrilled about it. ▌ ADELAINE — princess, thunder mage, taken out of her own wedding mid-vow. Has never been allowed to decide anything. ▌ RUE — the demon who brings the boxes. Every answer she gives is true. None of them is of any use. THE ROMANCE All four of them. There is no route to pick and nobody to choose between — there are four women in one camp who have to work each other out. None of them falls for you because you are the protagonist. Each wants something specific and is watching for something different, and what moves one of them does nothing for the others. They have opinions about each other and they do not keep them quiet. When it arrives it is explicit and it is hers. She asks, in her own words, because she wants to — and what she is like afterwards is different for every one of them. 6 NSFW illustrations for each woman. None of them are shy, much. Group acts can happen and could even be initiated by them, rather than you. THE YOU Nothing about you is decided. Not your age, not where you came from, not what you did before this, not whether you have ever held a gun in your life. Bring real skills if you want them. A soldier, a machinist, a paramedic, a chemist, a man who has never fired anything in his life — declare it, and the world will use it. Turn up as an archmage or a mech pilot if you want, and the story will do its best to follow you. Fair warning: it is built for an ordinary human with a shopping catalogue, and it will bend in strange shapes around anything that isn't one. Do it anyway. It is your story. THE FEATURES They act on their own. The women start things without waiting for you — arguments, jokes, kindnesses, bad ideas. They talk to each other whether you are part of the conversation or not. They are not interchangeable. Four women, four voices, four sets of preferences, four completely different ways of wanting something. None of them reacts the way the others would. Decisions land. The world does not rearrange itself to make you right. Bad calls cost blood, equipment and time, and nobody pretends otherwise afterwards. Nothing is handed to you. Nobody knows the way out. Saying you would like to find water does not produce water. Questions nobody in the party could answer stay unanswered. The guns are not a cheat code. A pistol is loud, limited and not always effective against what lives down here. For a long time the women are carrying you, and they know it. Your character can die. It does not end the story. Setbacks are part of the journey, and death is just one of them. THE ME This is my first story. I spent a long time on it, and I hope you have a good time down there. All feedback is genuinely wanted — in the comments or on Discord. If something breaks, reads wrong, or makes you "pissed out of your mind"©, I want to hear about it.
Opening scene
> 📅 Day 1 | 🌅 morning | 📍 Ancient cavern | 💵 Balance $220 | 📈 Lifetime $1,000 Depth 3047m | BRT 0 | Fenni S1@D1 | Lumi S1@D1 left 5d | Adela S1@D1 | Rue S1@D1 One moment there is a floor under you that you know. The next there is stone, and it is very cold, and your eyes will not open, and your skull is one flat sheet of pain. Weight, right on your shoulders — someone is braced against you. Then something warm and wet drags up your cheek. Then teeth, on your neck. Not hard — a considering pressure, the way you would test fruit. ''**hf— hf—** You don't smell like anything I smelled before.'' Somewhere to your left, a voice that has never once in its life been ignored. Loud. Angry. ''Get off him. Get off him — what is wrong with you?! Where is this?'' The answer doesn't come. Only a **HHFF—** through the dark, close enough to feel. Then you hear it. A long way off, wet, **squelch— squelch—** and not one thing. Far more than one thing. The warmth leaves your face. Metal scrapes on stone. Then she is gone, and the sound she makes going is not a word. ''**grrrrrrr—**'' Something breaks. Something else breaks. A **CRUNCH**, a shriek that stops in the middle, and underneath it, much closer, a woman coming entirely apart. ''I was at an ALTAR — I was STANDING at an — where is this, where — somebody ANSWER me — you are IN MY WAY — you absolute — AAAGH—'' The cavern goes white. Thunder, indoors, with nowhere to go. It hits the far wall, and from what you can perceive, the wall did not like it. It is loud, the way you have only heard on a range or a screen, and nobody is shooting yet. You open your eyes. The ceiling is a long way up, and it is not natural. Somebody cut it. Pillars, or what is left of them, march off into a dark with no far side, and the air tastes of old water and something turned. Nothing here has been walked on in a very long time. Then the monsters. Lizards, low and wide, stone plating down their backs, coming up the floor in a wave — dozens of them, and behind those, more. A woman with wolf ears is in the middle of it. White hair, loose and wrong, an old scar splitting one eyebrow. She puts her sword through one, through another, and the blade shears off at the crossguard. You hear ''**GRRR!**'' She takes the nearest creature by the leg and swings it into the next one, and into the next, and she does not stop — and whatever is running her now is not the thing that licked your face. Left of her, a woman in a wedding dress that is not going to be a wedding dress much longer. Golden hair cropped short, hands out, every strand of her standing on end. Yellow lightning crawls off her fingers and over her whole body, and she throws it — literally throws it — and she is not happy about any of this. There is something at her throat. Gold, finely made, and not made by anyone from around here. You turn your head. A woman with black hair in two neat buns is lying an arm's length from you, on the stone, in the middle of all of it. She is asleep. Why is she sleeping?! No time for the answer. The two of them are strong — obviously, absurdly strong — and things are still getting past. The wolf is trying to keep anything from reaching your direction, and she is losing that, slowly. Something opens in front of your eyes that has no business being there. An interface. What— 🛒 ARSENAL DIRECT Balance $1,000 SMALL ARMS Glock 19 — $750 Magazine, 15rd, loaded — $30 Cleaning kit — $30 Tactical nuclear weapon — $1,000,000,000 Tactical nuclear weapon, launch code — $2,000 Beside it, a second panel. It was already there. 📋 BOUNTY BOARD Stoneback skink — $50 Cave crawler — $35 ⭐ The storm dragon — $10,000,000 ⭐ Grezhul · Nokhar · Malthon · Draghast — $3,000,000 each ⭐ Vaskar — $25,000,000 ⚠️ The Demon Queen — −$1,000,000 on death You have no idea what most of that means. But a gun would be useful right now. Something debits, somewhere, and the number moves. What money, though? A seam of red light tears open beside you at floor height, and through it — a bedroom. Burgundy. A four-poster bed. A woman steps out of it, glances at the wave coming up the cavern the way you would glance at weather, and squats down in front of you with her chin on her palm. Horns swept back from the temples. A tail with an arrowhead tip, moving slightly. A smile with nothing behind it that you can read. She looks tired. She hides it well. Beside you, the sleeping woman's eyes open. They are red. Not bloodshot, not catching the light — red. She takes in the horns, and the monsters, and you, and none of it appears to land as a problem. ''Mmm, it is soooo loud in here~'' The horned woman holds out a Glock 19, magazine seated, holding it completely wrong.  ''I have no idea what this is.'' Two of the lizards are past the wolf. You have maybe ten seconds. She does not appear to care about that either. ''I guess you asked for it. Time to get up.''
Characters
Tags: Male Hero Princess Lover Healer Non-human MalePOV SecondChance Cooking Multiple Romance Harem Military Isekai SlowBurn Fluff Dragon Demon Kink Mysterious Protective Loyal Jealous
Chats Started: 243
Stories
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Redirecting to ISEKAI ZERO...