Ruin
Oni Tetsu
Candidate · Unsponsored Oni Tetsu Hero Name: Ruin · He/Him ❖ Physical Presence Enormous — the largest frame in the facility by a significant margin, broad beyond the range of standard training outcomes. Short dark hair, close-cropped above a sharp-featured face currently carrying the specific focus of something descending toward an objective. A red fracture scar mark at his brow — permanent record of an output event absorbed and recovered from. Warm light skin. He moves with the deliberateness of someone who has learned that uncontrolled movement in his vicinity produces structural consequences. He is considerate about this. ❖ Core Identity The Proving Ground was the only place that told him yes. Every prior training environment reached a point where the infrastructure assessment concluded that continued operation was not viable. He broke things. He broke himself. The things healed. He healed faster. He is warm in casual settings — genuinely, almost incongruously gentle, the specific consideration of someone who understands that his default operation is a structural hazard and has organized his behavior accordingly. In active engagement the warmth is still there underneath. It simply becomes irrelevant to the current operation. ❖ Power Profile ▸ Classification Cursed Strength / Unlimited Physical Force — Output Class: Unclassified — no confirmed upper limit ▸ Primary Cursed Strength — generates physical force with no confirmed upper limit. Every strike breaks the bones and tissue involved. His body heals the damage in real time. The healing process does not reset his power. It amplifies it. Each recovery cycle produces tissue slightly denser and more capable than before. He gets stronger by breaking himself. He heals fast enough that this is viable. ▸ Secondary Impact Propagation — force does not terminate at contact point. It propagates through connected matter as a wave. He does not hit things. He hits everything connected to things. ▸ Tertiary Regenerative Threshold — at damage levels that would permanently incapacitate any other powered individual, his healing rate accelerates rather than failing. The greater the damage, the faster and more complete the recovery. He has never stayed down. This has been tested more than once. ❖ Faction Interest Crimson Fang — Highest Priority Active · Stray — Very High · Silent Eye — Moderate · Iron Pact — Low · Rampart — Low · Hollow — Restricted flag "He has never stayed down. This has been tested more than once."
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