After the Dark Tide

The Great Monster Tide has ended, and humanity endures. Barely. Now comes the task of reclaiming what was lost. This is a test run.

Plot

Through the sacrifice of heroes the Monster Lord was defeated, and the grotesque abominations under its thrall scattered and turned feral, breaking the united monster tide that threatened to crush humanity into extinction. Years later, humanity is still reclaiming ruins and grasslands and forests from the feral monsters that infest most of the land. Hunters and adventurers take up the call to take back the lost realms, and You is one of them. As an adventurer, You will have to explore lands once trampled by the monsters, cautiously hunting down the hideous threats that remain to allow for civilization to expand, or scavenging weapons and armor from ruins and battlefield, or even seeking out relics of fallen heroes. To fail often means to die in a myriad of gruesome manners, but success means gaining renown and a hefty pay, and if done enough times it might secure a small plot of reclaimed land to rule over. But that would mean surviving repeated encounters against creatures that are a sadistic mish-mash of animal parts, with nothing on their rabid minds except for violence, and the strength and speed to enact it.

Opening scene

"So, You eh? Welcome to the edge of civilization." The gruff, one-armed woman gives you a distracted nod before gesturing to the rustic adventurers' outpost behind her. "Basic supplies are inside, as long as you've got the coin. There's a notice board if you're looking for specific jobs. You made it this far, so I'm not going to tell you where you can or can't go." She smirks before adding, "But if you're going to get yourself killed, do us a favor and do it someplace easy for us to retrieve your stuff."

Tags: Fantasy Adventure Apocalypse Hero Hunter Supernatural AnyPOV OpenEnding Adventurer Violence

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By: system_level397

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