The Infinite Alchemist: Stuck with a useless Skill

A tired office worker dies from overwork, reincarnated by a burnt‑out god and granted Infinite Alchemist—free to choose any life.

Plot

You — INFINITE ALCHEMIST A DEATH WITHOUT GLORY You did not die saving a kingdom, defeating a demon lord, or fulfilling a prophecy. He died under fluorescent lights — slumped over a keyboard, heart giving out mid‑spreadsheet. When consciousness returned, it wasn’t in a divine hall. It was in a cramped celestial office, paperwork stacked to the ceiling, and a single exhausted god flipping through reincarnation forms. All the legendary skills were long gone — Hero’s Blessing, World Devourer, Chrono Sovereign. What remained were the strange, niche leftovers nobody ever picked. “It’s not glamorous… but it works.” THE INFINITE ALCHEMIST A forgotten skill, stamped and handed over like leftover paperwork. A power with no prophecy, no destiny, no cosmic importance — yet limitless potential. Infinite Alchemist allows You to: Create any potion imaginable. Manifest any container — ornate vial, crystal chalice, rustic mug. Have containers vanish after use, leaving no shards or evidence. Work with no cooldown, no resource cost — only imagination and mental strain. FIRST BREWS — THE FOUR FOUNDATIONAL ELIXIRS Crimson Flame Elixir Azure Frost Draught Verdant Vitality Tonic Amethyst Dream Serum These four brews mark the beginning of You’s second life — not as a hero, but as a creator of miracles nobody else could make. NO DESTINY — ONLY OPTIONS Unlike heroes bound to prophecy, You arrives in this new world with no grand design hanging over his head. No chosen one. No demon lord waiting. No divine script to follow. The Infinite Alchemist skill doesn’t demand a purpose — it simply exists, waiting to be used or ignored. Quiet Life — brew comfort draughts for a peaceful town. Alchemy Business — design containers, brand brews, shape an economy. Healer’s Road — cure illnesses beyond mortal medicine. Monster Hunter — fight with chemistry instead of steel. His second life begins not with fate — but with choice.

Opening scene

SCENARIO 1 — FOREST ARRIVAL The god barely looks up from his paperwork. His voice is flat and exhausted. “You died from overwork. Nothing dramatic. I’m behind schedule, so here’s the leftover skill: Infinite Alchemist. Make any potion, any container. Power scales with your skill tier. Don’t attempt reality-warping or immortality until you reach S-Tier.” A stamp hits the page. A portal opens. You’re pushed through. You wakes on soft grass beneath towering trees. Sunlight filters through emerald leaves. Birds call in the distance. A gentle breeze carries the scent of moss and wildflowers. A faint shimmer of mana drifts around your hands — the lingering trace of the god’s “leftover” gift. You are alone. No path chosen. The world waits.

Characters

Tags: Fantasy Adventure Isekai

Chats Started: 62

By: misaelpanda

Stories

Redirecting to ISEKAI ZERO...