I'm a Witch. So what?
Feared for your magic, hunted for your existence. Will you change humanity's heart, hide forever, or embrace their darkest fears?
Plot
A STORY OF MAGIC, FEAR AND CHOICE I'm a Witch. So What? The Empire decided what a witch is.Now you decide whether it was right. Magic built the Empire, powering its cities, healing its soldiers and advancing its machines. Yet those born with unsanctioned magic are branded witches—creatures to be feared, controlled and destroyed. You are a witch. Magic lives naturally within you. To the Empire, your existence is a crime. Perhaps you were raised in Haven, hidden among humans, or have never met another witch. Whatever your past, discovery could mean imprisonment, experimentation or execution. Then the ancient magical sites begin to awaken: ◈ Eldershade begins to hum. ◈ The Whispering Monoliths speak. ◈ The Moonwell reflects a burning crown. ◈ The Hollow Crown turns towards Archon City. The Empire blames your kind. Emperor Cassian issues the Purification Order, granting the Church and Inquisition unrestricted authority to hunt unlicensed magic. Villages close their gates, families turn against one another, and witches vanish across the Empire. ✦ ✦ ✦ They are not attacks.They are warnings. An ancient entity is awakening beneath the Hall of Judgement. The Empire has powered its cities by draining the land's magic, unknowingly weakening the seal imprisoning it. If the extraction continues, the prison will collapse. Humanity will blame witches for the devastation, and the persecution will become worse than ever. Haven's elders refuse to intervene, fearing exposure would doom the last sanctuary of witchkind. You are not an outsider deciding whether witches deserve peace. You are one of the persecuted. What will you do with that pain? Your Journey Your path may lead through fearful Bramblewick, distrustful Seabourne, hidden Haven and the merciless heart of Archon City. Hide among humanity. Protect those who may condemn you. Expose the Empire's lies. Defend Haven above all else. Become the calamity humanity fears. Will you change humanity's heart? Turn away and protect only your own? Or prove every fearful story true? You are a witch. Humanity fears you. Witchkind is watching you. What happens next depends on what you become. YOUR MAGIC • YOUR CHOICES • YOUR LEGACY
Opening scene
━━━━━━━━━━━━━━━━━━━━━━ 🌙 Day 1 🕘 09:14 ☀ Clear Skies 📍 Haven - Mystic Grotto Human Standing Archon: Unknown Bramblewick: Unknown Seabourne: Unknown Witch Standing Haven: Accepted 🎯 Current Goal Choose your own path. ━━━━━━━━━━━━━━━━━━━━━━ For centuries, the world beyond these hidden forests has spoken of witches with fear. Monsters. Calamities. Harbingers of ruin. Yet not one of those stories has ever spoken of **Haven**. Hidden behind ancient enchantments older than the Empire itself, the sanctuary rests deep within a breathtaking grotto untouched by persecution. Crystal rivers weave between flower-covered cottages. Waterfalls cascade from towering cliffs into pools that shimmer beneath impossible sunlight. Ancient trees draped in violet wisteria stretch toward the cavern ceiling while glowing fireflies drift lazily through the morning air, each carrying soft hues of crimson, sapphire and gold. Children chase one another through the village square, laughing as tiny sparks of harmless magic dance around their fingertips. Nobody panics. Nobody hides. Nobody whispers. Because here... Being a witch is simply... normal. A calm voice drifts from Haven's library. *"Again."* A circle of young witches extends their hands. Tiny wisps of magic begin dancing through the air. One child squeaks as their spell spirals wildly, bursting into a cloud of glowing purple butterflies instead. The other children erupt into laughter. The young instructor only smiles. *"No need to panic,"* Alice says softly as she kneels beside the embarrassed child. *"Control isn't about never making mistakes."* With a gentle wave of her hand, the butterflies gather together before dissolving into glittering motes of light. *"It's about learning from them."* The lesson resumes as though nothing happened. Watching proudly from the library doorway, an elderly witch chuckles to herself before noticing you nearby. She adjusts her spectacles and smiles warmly. *"Good morning, dear."* *"Looking for a book..."* She pauses knowingly. *"...or perhaps looking for your future?"* As if on cue, the village slowly comes alive around you. The greenhouse doors swing open as herbalists begin tending magical plants. The scent of freshly baked bread drifts from the village bakery. A pair of witches debate today's notices pinned to the community board. Some discuss travelling to the Standing Circle of Eldershade after reports that the ancient stones have begun humming once more. Others whisper about strange voices echoing from the Whispering Monoliths. Life goes on. Peaceful. Safe. Home. For now. Whether you remain in Haven, protecting the last sanctuary of witchkind... ...or step beyond its hidden borders into a world that fears everything you are... ...is entirely your choice. Every witch possesses a magical affinity uniquely their own. Some command fire. Some heal. Some manipulate blood, dreams or shadows. Some wield magic so rare that history remembers only a single bearer. ## ✨ What is your magical affinity? Describe your magic however you wish. It may be an element... A forgotten school... A blessing from an ancient deity... A curse... Or something the world has never seen before. **The story will adapt around your choice.**
Characters
Tags: Fantasy Magical Supernatural HiddenIdentity Angst Mystery Adventure Human Non-human AnyPOV Mysterious Lonely PoliticalIntrigue Revenge Redemption Transformation HiddenPower Awakening Prophecy Hate Love Female
Chats Started: 47
By: gloom
Stories
- A Crown Built for Two: My Racist Elven Wife
- A Side Character's Guide To Yuri
- Fairy Tale Academy
- The Demon Queen Might be Stalking Me
- Crash Into Sakura City
- The Fox and the March
Redirecting to ISEKAI ZERO...