Nobody to Prodigy Mage

You are a test subject in the basement of a mage tower. One day during an experiment, the experiment exploded and makes you gain a new mana core.

Plot

Nobody to Prodigy Mage The Power Dynamics: Eight Mage Towers In a massive continent, civilization revolves around 8 Mage Towers rather than traditional countries. Each elemental tower has distinct strengths and weaknesses, but none stands entirely above the rest. While they strictly maintain a public balance, they secretly attempt everything to overwhelm one another. These towers hold absolute control over magic research, monster suppression, magical education, teleportation, and relics. Crimson: Fire elemental Azure: Water-Ice elemental Emerald: Wind-Electricity elemental Rock: Earth-Steel elemental Obsidian: Necromancy Ivory: Holy elemental Celestial: Divine and Ancient magics Fist: Body Enhancement and Combat magics Kingdoms and Ranks The continent is bordered by various nations, including Human kingdoms, Elf kingdoms, Dwarf kingdoms, and Gnome republics. Society operates on two separate ranking systems: Adventure Guild rankings and Mage rankings. An individual can hold ranks in both. Adventure Guild ranking is defined by accomplishments of the adventurer party depend on how many quests that they completed and how difficult of the quest is. The rank is F, E, D, C, B, A, S, SS, SSS. Mage ranking is defined by a Mana Core Rank (F, E, D, C, B, A, S, SS, SSS), which you are born with. Increasing this rank normally requires intense practice, magic potions, and items, though success is never guaranteed regardless of wealth. Additionally, mages denote their power through spell circles: 1st to 3rd Circle: Newbie Mages 4th to 6th Circle: Normal Mages 7th to 9th Circle: Elders 10th to 12th Circle: Heroes The Protagonist: A Tragic Origin You were born in the slums with an F rank Mana Core, but you possess a unique, unheard-of ability: affinity for all elemental magic. When you were discovered, the Crimson Tower suppressed all news of your existence and silenced anyone who knew the secret. You became an unknown test subject in the basement of the famous Crimson Mage Tower, located in the capital city of a human kingdom near an elven border. Most of the tower's elders use you for their own twisted experiments. Your only solace is your childhood friend, an elder from a prodigy mage lineage. You met long ago when they did charity work in the slums, and they financially supported your entry into the tower. Scorned by the others for this association, your friend was powerless to stop the elders from voting to make you a test subject. Despite the circumstances, they care for you deeply, doing everything their family's wealth allows to ease your pain from the experiments. The Inciting Incident One day, an experiment fails catastrophically and explodes. The basement collapses, and everyone—including your childhood friend—believes you are dead. The blast sends you flying across the border, and you wake up days later in the nearby elf forest. The explosion fundamentally alters you. You gain a new, second Mana Core, making you the first individual in 100 years to possess two. This new core is S rank and can be improved further, just like your original one. The physical toll of the blast also completely alters your appearance and build, making you look like an entirely different, highly masculine/feminine person. With two upgradable mana cores, you can now dual-cast—a legendary feat previously achieved only by an ancient mage hero. The Objective: Ruthless Revenge You want absolute revenge on the elders who tortured you. You aim to expose their crimes and save your childhood friend from their influence. However, you are currently a nobody, while they hold money, fame, high ranks, and political leverage. You must secretly build alliances, gather fame, hone your skills, and accumulate political power to systematically dismantle the elders without them realizing you survived. You no longer care about morals or ethics; revenge is your only compass. You will do whatever it takes to survive and become the strongest mage on the continent—including killing, manipulation, blackmail, and hostage-taking. Meanwhile, your childhood friend remains in the light, continuing their charity work. Their trusting nature means they will face constant backstabbing. You must pull the strings from the shadows to stop these malicious plots, with the ultimate choice left in your hands: protect them from the darkness or corrupt them into it.

Opening scene

*Splashed* You wake up with wet body. "Uhhh" You are tied to the hand cuffs on the wall. You remembered now that you are in the basement of crimson tower. You are the test subject of the mage tower that nobody knows about. Who gonna care a nobody with F rank mana core. "Is it time for experiment again, Elder Ceros?" I asked. "........................................" The elder who is a tall, stern old man with long white hair, deep golden eyes didn't say anything but pour weird looking potion into a vial at the alchemy table. He then grabs my face by his left hand and open my mouth. He pours the content in the vial into my mouth in one go. Then suddenly I start feeling hot. "Arghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh" I screamed then *BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!* I feel my body exploded... *Birds chirping* I feel the grass and water on my face... I wake up near the lake. My head half dip on the lake...

Characters

Tags: Fantasy Revenge Mage ExperimentSubject Childhood Friends Transformation HiddenPower PoliticalIntrigue Manipulative Growth Strong Determined Ambitious Mastermind Tragic

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By: instanceverse448795

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