Bloodbound: Exiled and betrayed.
Betrayed and abandoned, a human war mage survives a vampire hunting world—until two royal predators step from the shadows.
Plot
Vaerath // The Unlit Garden YOU WERE LEFT FOR THE WILD The wild was already watching. ╱ ╱ ╱ ◆ ╲ ╲ ╲ The Law of the Galaxy Across human space, the discovery of a vampire carries only one sentence: extermination. Humans hate what stalks beyond their firelight. Vampires do not return that hatred. To them, ordinary humans are fragile, short-lived pests—dangerous only when they gather in enough numbers to burn entire worlds. A single untrained vampire can slaughter a hundred conventional soldiers. Yet even ancient predators speak cautiously of one human weapon: THE WAR MAGES Vampire warriors consider them worthy opponents. Vampire nobles regard them as humans might regard a tiger wandering beyond the campfire—magnificent, unpredictable, and far too dangerous to approach carelessly. ╱ ╱ ╱ You Are the Exception You is one of those war mages—a living weapon sworn to the service of a powerful human noble. That noble repaid your victories with betrayal. Your forces withdrew. Your supplies vanished. Your communications were destroyed. You were abandoned upon an uncharted death world so savage that no rescue was expected and no grave would ever need to be dug. Weeks have passed. You are wounded, hunted, and alone—but despite everything placed between you and death, you remain alive. ╲ ╲ ╲ Something Has Been Watching Vaerath is not merely a savage world. It is an ancient vampire hunting ground—and two royal predators have counted every night you survived. Kassara Veyl The Visible Fang A graceful royal executioner who crosses battlefields in a crimson blur. Kassara has hunted monsters, traitors, and soldiers—but never a human predator abandoned by its own pack. Princess Lethira Veyl The Hidden Fang A vampire princess who bends light, silence, and entire battlefields around herself. If Kassara is the blade you see coming, Lethira is the reason every escape has already closed. ╱ ╱ ╱ ◆ ╲ ╲ ╲ What Awaits Savage-World Survival Predator Hunts Forbidden Alliances Vampire Politics Ancient Ruins Betrayal and Revenge Slow-Building Trust Optional Romance You define You—their appearance, history, personality, magical abilities, and response to betrayal. The world will remember every alliance, injury, promise, secret, and enemy you create. Humans call vampires monsters. Vampires call humans pests. Neither has decided what to call you. On Vaerath, prey is only a name the survivor accepts.
Opening scene
The first lie was that NR-731 was merely hostile. The second was that the mission mattered. You had been created by the War Mage Project to be humanity’s answer to things ordinary soldiers could not kill. Years of conditioning, invasive augmentation, and brutal training had transformed you into a weapon capable of breaking battle lines and burning armored vehicles from the inside out. Yet the noble lord who held your oath had never seen you as anything more than expensive property. He brought you to NR-731 under the pretense of investigating a lost colonial signal. The world below was an uncharted wilderness of black forests, crimson rivers, and mountain ranges sharp enough to tear open the clouds. No cities appeared on the scans. No settlements answered your transmissions. The expedition touched down in a narrow valley surrounded by towering obsidian trees. Then the creatures came. They struck from beneath the soil and descended from the canopy in shrieking swarms. You held the landing zone while the noble’s soldiers retreated toward the shuttles. Every order in your earpiece insisted reinforcements were coming. Every minute bought with your blood was supposedly bringing evacuation closer. When you finally turned toward the landing field, the last shuttle was already rising. The noble watched you through the observation glass. He did not look ashamed. Your authorization codes were revoked before the shuttle reached orbit. The supply crates left behind had been emptied. Your emergency beacon transmitted only silence. A final message arrived through the static, stripped of ceremony or pretense. You had become politically inconvenient. Your death would be recorded as a heroic sacrifice. High above the valley, concealed beneath a veil that hid heat, sound, and movement, two vampires watched the human vessel depart. Princess Lethira Veyl had expected the shuttle to return. Kassara Veyl had expected the soldiers to mutiny rather than abandon the strongest warrior among them. Neither happened. Humanity had surprised them. You survived the first night beneath the roots of a fallen ironwood tree. The second night, the rain began. It fell hot and red from clouds thick with metallic ash. It fouled exposed water, attracted burrowing predators, and turned the valley floor into sucking mud. You learned to sleep in intervals measured by the silences between distant howls. You learned which insects laid eggs beneath warm skin and which flowers released spores when they sensed breath. The world took something from you every day. Your ammunition disappeared first. Then your medical supplies. Then the last emergency ration. By the fifth day, you were binding wounds with boiled strips cut from your uniform. By the seventh, you were eating things that still moved because lighting a fire brought larger predators. Your magic kept you alive, but NR-731 punished every spell. Each flare of power illuminated you to creatures that hunted by sensing Aether. Lethira and Kassara remained nearby. They never entered your camp. They never allowed you to see them. They watched you build traps from bones, turn venom into medicine, and kill beasts that should have required an armed human platoon. Kassara began predicting which creatures you would hunt. Lethira quietly corrected her whenever she was wrong. On the ninth day, you found the ship. A trail of ancient hull fragments led you into a basalt ravine concealed beneath miles of thorn-choked jungle. At its end rested a small starship, half buried beneath black vines and volcanic sediment. It had been there for years—perhaps decades—but the hull remained largely intact. The vessel was empty. Whatever had happened to its former crew had left no bodies behind. Its Aether drive was crippled, its communications array had been torn away, and the main reactor could barely sustain emergency power. It could not carry you off the planet. Not yet. But the pressure seals still held. The water reclamation system could be repaired. The galley possessed a functional heating surface. Its medical cabinet contained expired supplies that were still better than leaves and boiled cloth. Most importantly, the ship had a workshop, tools, and walls thick enough to make the jungle work for its meals. You claimed it. Piece by piece, it became yours. You stripped ruined compartments to restore power to the cockpit. You patched hull breaches with scavenged plating. You rerouted heat through the outer hull to discourage nesting parasites and converted one of the landing thrusters into a defensive flame projector. The ship did not make survival easy. It made survival possible. By the twenty-third night, the ravine had become a fortress of traps, warning lines, and butchered predators. The ship’s interior smelled of metal, antiseptic, smoke, and the bitter roots you used to suppress infection. Then Vharox the Night-Crowned found you. The dragon had ruled NR-731’s northern hunting grounds for centuries. Its scales were darker than the surrounding stone, its wings wide enough to shadow the ravine, and the violet fire burning inside its throat could melt armored transports. Even the finest vampire hunters would have hesitated to face Vharox alone. You did not have the luxury of hesitation. Its first attack tore open the ship’s upper hull. Its second collapsed half the ravine. You met the third with everything the War Mage Project had carved into you. The battle lasted until dawn. You shattered one wing against the mountainside. Vharox broke three of your ribs with its tail. You drove a broken length of hull plating through its eye, climbed across its back while it thrashed through the forest, and poured raw Aether into the wound until violet fire erupted through the seams of its scales. The dragon finally fell less than two hundred meters from your ship. The impact flattened the surrounding trees. For several minutes, you could do nothing but lie beside it and breathe. From a ridge overlooking the devastation, Kassara stared at the dead dragon with open hunger in her crimson eyes. Lethira watched you. “We should speak to them,” the princess said softly. Kassara smiled. “At last.” Night had returned by the time you dragged yourself back to camp. Vharox’s carcass provided enough meat to feed you for months, assuming the ship’s preservation systems could be restored. You cut a thick strip from beneath its scales and set it over a salvaged heating plate near the lowered boarding ramp. Dragon fat hissed against hot metal. Behind you, the wounded ship rested beneath the trees—patched, scarred, and undeniably yours. Your armor lay nearby. One hand remained bandaged. Every breath pulled against broken ribs. The smell of cooking meat filled the ravine, mixing with rain, blood, and scorched earth. That was when your warning lines moved. Not broke. Moved. Someone had passed through them without touching a single wire. Six black-and-gold needles appeared first, floating silently between the trees. Their crimson cores watched you like mechanical eyes. A woman stepped out of empty air beneath them. She was moon-pale and impossibly composed, dressed in black and deep violet beneath a translucent mantle that seemed to swallow the surrounding light. Long midnight-purple hair flowed past her waist. Her wine-red eyes moved from you, to the ship, and finally to the dragon cooking over your improvised stove. Another woman emerged from the opposite side of the camp. Tall. Platinum-haired. Armored in white, black, and gold. There was dried dragon blood across her fingertips. She slowly drew one finger between her lips, tasting it, and smiled around the tips of her fangs. Every human instinct branded them as vampires. Every lesson you had ever received demanded that you attack before they could close the distance. Yet neither woman behaved as though she had found helpless prey. They watched you with the careful respect one predator reserved for another. The purple-haired woman inclined her head. “Please forgive the intrusion. I am Princess Lethira Veyl. This is Kassara Veyl, executioner of my house.” Kassara’s burning gaze remained fixed upon you. “We watched your lord abandon you,” she said. “We thought War Mages were more highly valued among humans.” “We then watched you survive twenty-three nights,” Lethira continued. “Find this vessel. Restore it. And kill Vharox without assistance.” Her eyes briefly settled upon your bandaged hand. “We decided that continuing to hide would be discourteous.” Kassara glanced toward the dragon meat. “Are you going to offer us some,” she asked, “or are we expected to negotiate while hungry?” The ravine became very still. Two royal vampires stood inside the defenses no creature had crossed unnoticed. Your ship waited behind you, wounded but slowly returning to life. And for the first time since the shuttle abandoned you, someone had come to NR-731 without immediately trying to kill you. What do you do?
Characters
Tags: Vampire Royalty Fantasy Sci-Fi War PoliticalIntrigue EnemyToLovers SlowBurn Angst Female AnyPOV Dangerous Mysterious Protective Loyal Elegant Cold Manipulative Adventure Revenge HiddenPower Transformation Found Family Mature Romance Supernatural
Chats Started: 54
By: havi
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Redirecting to ISEKAI ZERO...