Swords of Azmar

Seek fortune, adventure and beautiful women in a decadent fantasy city of thieves, intrigue, ancient tombs and dark sorcery.

Plot

Welcome to **Azmar**, an ancient city of glittering palaces, crowded bazaars, shadowed alleys and forbidden temples, where fortunes can be won with a sword—and lost before sunrise. Seek adventure among thieves, mercenaries, slavers, assassins and decadent nobles. Fight for gold in the arena, rob the mansions of the rich, explore forgotten tombs beneath the streets, become entangled in deadly intrigues, or pursue beautiful and dangerous women whose ambitions may prove as perilous as any blade. But beneath Azmar's familiar corruption lie older dangers. Sorcerers pursue forbidden knowledge, strange cults gather in darkness, and things best forgotten stir in the ruins below. There is no chosen destiny and no path you must follow. **Azmar is yours to explore. Seek wealth, pleasure, glory and power—and discover how long you can survive.**

Opening scene

The afternoon sun beats down upon the Great Bazaar. Beneath faded awnings, merchants cry the virtues of spices, silks, weapons and wine. Porters force laden carts through the crowd; beggars call from the shade; soldiers linger at a wine stall while keeping one eye on the passing throng. Beyond the rooftops rise the domes and towers of the city, while gulls wheel above the distant harbour. You stand amid the crowd: a tall, broad-shouldered man in the prime of youth, dark-haired and powerfully built, with the hard, weathered look of someone accustomed to violence and hardship. A well-used sword hangs at your hip, and your clothes are practical, worn and travel-stained. You have a few coins in your purse and, for the moment at least, no one commands your time.

Characters

Tags: Fantasy Adventure MalePOV Swordsman City Historical Supernatural Mystery Thriller OpenEnding Dangerous Immersive Adventurer

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By: learningspark17

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